#[repr(C)]pub struct U8Vec2 {
pub x: u8,
pub y: u8,
}Expand description
A 2-dimensional vector.
Fields§
§x: u8§y: u8Implementations§
Source§impl U8Vec2
impl U8Vec2
Sourcepub fn map<F>(self, f: F) -> U8Vec2
pub fn map<F>(self, f: F) -> U8Vec2
Returns a vector containing each element of self modified by a mapping function f.
Sourcepub fn select(mask: BVec2, if_true: U8Vec2, if_false: U8Vec2) -> U8Vec2
pub fn select(mask: BVec2, if_true: U8Vec2, if_false: U8Vec2) -> U8Vec2
Creates a vector from the elements in if_true and if_false, selecting which to use
for each element of self.
A true element in the mask uses the corresponding element from if_true, and false
uses the element from if_false.
Sourcepub const fn from_array(a: [u8; 2]) -> U8Vec2
pub const fn from_array(a: [u8; 2]) -> U8Vec2
Creates a new vector from an array.
Sourcepub const fn from_slice(slice: &[u8]) -> U8Vec2
pub const fn from_slice(slice: &[u8]) -> U8Vec2
Creates a vector from the first 2 values in slice.
§Panics
Panics if slice is less than 2 elements long.
Sourcepub fn write_to_slice(self, slice: &mut [u8])
pub fn write_to_slice(self, slice: &mut [u8])
Writes the elements of self to the first 2 elements in slice.
§Panics
Panics if slice is less than 2 elements long.
Sourcepub const fn extend(self, z: u8) -> U8Vec3
pub const fn extend(self, z: u8) -> U8Vec3
Creates a 3D vector from self and the given z value.
Sourcepub fn dot_into_vec(self, rhs: U8Vec2) -> U8Vec2
pub fn dot_into_vec(self, rhs: U8Vec2) -> U8Vec2
Returns a vector where every component is the dot product of self and rhs.
Sourcepub fn min(self, rhs: U8Vec2) -> U8Vec2
pub fn min(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the minimum values for each element of self and rhs.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..].
Sourcepub fn max(self, rhs: U8Vec2) -> U8Vec2
pub fn max(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the maximum values for each element of self and rhs.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..].
Sourcepub fn min_element(self) -> u8
pub fn min_element(self) -> u8
Returns the horizontal minimum of self.
In other words this computes min(x, y, ..).
Sourcepub fn max_element(self) -> u8
pub fn max_element(self) -> u8
Returns the horizontal maximum of self.
In other words this computes max(x, y, ..).
Sourcepub fn element_sum(self) -> u8
pub fn element_sum(self) -> u8
Returns the sum of all elements of self.
In other words, this computes self.x + self.y + ...
Sourcepub fn element_product(self) -> u8
pub fn element_product(self) -> u8
Returns the product of all elements of self.
In other words, this computes self.x * self.y * ...
Sourcepub fn cmpeq(self, rhs: U8Vec2) -> BVec2
pub fn cmpeq(self, rhs: U8Vec2) -> BVec2
Returns a vector mask containing the result of a == comparison for each element of
self and rhs.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..] for all
elements.
Sourcepub fn cmpne(self, rhs: U8Vec2) -> BVec2
pub fn cmpne(self, rhs: U8Vec2) -> BVec2
Returns a vector mask containing the result of a != comparison for each element of
self and rhs.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..] for all
elements.
Sourcepub fn cmpge(self, rhs: U8Vec2) -> BVec2
pub fn cmpge(self, rhs: U8Vec2) -> BVec2
Returns a vector mask containing the result of a >= comparison for each element of
self and rhs.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..] for all
elements.
Sourcepub fn cmpgt(self, rhs: U8Vec2) -> BVec2
pub fn cmpgt(self, rhs: U8Vec2) -> BVec2
Returns a vector mask containing the result of a > comparison for each element of
self and rhs.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..] for all
elements.
Sourcepub fn cmple(self, rhs: U8Vec2) -> BVec2
pub fn cmple(self, rhs: U8Vec2) -> BVec2
Returns a vector mask containing the result of a <= comparison for each element of
self and rhs.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..] for all
elements.
Sourcepub fn cmplt(self, rhs: U8Vec2) -> BVec2
pub fn cmplt(self, rhs: U8Vec2) -> BVec2
Returns a vector mask containing the result of a < comparison for each element of
self and rhs.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..] for all
elements.
Sourcepub fn length_squared(self) -> u8
pub fn length_squared(self) -> u8
Computes the squared length of self.
Sourcepub fn as_i16vec2(&self) -> I16Vec2
pub fn as_i16vec2(&self) -> I16Vec2
Casts all elements of self to i16.
Sourcepub fn as_u16vec2(&self) -> U16Vec2
pub fn as_u16vec2(&self) -> U16Vec2
Casts all elements of self to u16.
Sourcepub fn as_i64vec2(&self) -> I64Vec2
pub fn as_i64vec2(&self) -> I64Vec2
Casts all elements of self to i64.
Sourcepub fn as_u64vec2(&self) -> U64Vec2
pub fn as_u64vec2(&self) -> U64Vec2
Casts all elements of self to u64.
Sourcepub const fn wrapping_add(self, rhs: U8Vec2) -> U8Vec2
pub const fn wrapping_add(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the wrapping addition of self and rhs.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..].
Sourcepub const fn wrapping_sub(self, rhs: U8Vec2) -> U8Vec2
pub const fn wrapping_sub(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the wrapping subtraction of self and rhs.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..].
Sourcepub const fn wrapping_mul(self, rhs: U8Vec2) -> U8Vec2
pub const fn wrapping_mul(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the wrapping multiplication of self and rhs.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..].
Sourcepub const fn wrapping_div(self, rhs: U8Vec2) -> U8Vec2
pub const fn wrapping_div(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the wrapping division of self and rhs.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..].
Sourcepub const fn saturating_add(self, rhs: U8Vec2) -> U8Vec2
pub const fn saturating_add(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the saturating addition of self and rhs.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..].
Sourcepub const fn saturating_sub(self, rhs: U8Vec2) -> U8Vec2
pub const fn saturating_sub(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the saturating subtraction of self and rhs.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..].
Sourcepub const fn saturating_mul(self, rhs: U8Vec2) -> U8Vec2
pub const fn saturating_mul(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the saturating multiplication of self and rhs.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..].
Sourcepub const fn saturating_div(self, rhs: U8Vec2) -> U8Vec2
pub const fn saturating_div(self, rhs: U8Vec2) -> U8Vec2
Returns a vector containing the saturating division of self and rhs.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..].
Sourcepub const fn wrapping_add_signed(self, rhs: I8Vec2) -> U8Vec2
pub const fn wrapping_add_signed(self, rhs: I8Vec2) -> U8Vec2
Returns a vector containing the wrapping addition of self and signed vector rhs.
In other words this computes [self.x.wrapping_add_signed(rhs.x), self.y.wrapping_add_signed(rhs.y), ..].
Sourcepub const fn saturating_add_signed(self, rhs: I8Vec2) -> U8Vec2
pub const fn saturating_add_signed(self, rhs: I8Vec2) -> U8Vec2
Returns a vector containing the saturating addition of self and signed vector rhs.
In other words this computes [self.x.saturating_add_signed(rhs.x), self.y.saturating_add_signed(rhs.y), ..].
Trait Implementations§
Source§impl AddAssign<&U8Vec2> for U8Vec2
impl AddAssign<&U8Vec2> for U8Vec2
Source§fn add_assign(&mut self, rhs: &U8Vec2)
fn add_assign(&mut self, rhs: &U8Vec2)
+= operation. Read moreSource§impl AddAssign<&u8> for U8Vec2
impl AddAssign<&u8> for U8Vec2
Source§fn add_assign(&mut self, rhs: &u8)
fn add_assign(&mut self, rhs: &u8)
+= operation. Read moreSource§impl AddAssign<u8> for U8Vec2
impl AddAssign<u8> for U8Vec2
Source§fn add_assign(&mut self, rhs: u8)
fn add_assign(&mut self, rhs: u8)
+= operation. Read moreSource§impl AddAssign for U8Vec2
impl AddAssign for U8Vec2
Source§fn add_assign(&mut self, rhs: U8Vec2)
fn add_assign(&mut self, rhs: U8Vec2)
+= operation. Read moreSource§impl DivAssign<&U8Vec2> for U8Vec2
impl DivAssign<&U8Vec2> for U8Vec2
Source§fn div_assign(&mut self, rhs: &U8Vec2)
fn div_assign(&mut self, rhs: &U8Vec2)
/= operation. Read moreSource§impl DivAssign<&u8> for U8Vec2
impl DivAssign<&u8> for U8Vec2
Source§fn div_assign(&mut self, rhs: &u8)
fn div_assign(&mut self, rhs: &u8)
/= operation. Read moreSource§impl DivAssign<u8> for U8Vec2
impl DivAssign<u8> for U8Vec2
Source§fn div_assign(&mut self, rhs: u8)
fn div_assign(&mut self, rhs: u8)
/= operation. Read moreSource§impl DivAssign for U8Vec2
impl DivAssign for U8Vec2
Source§fn div_assign(&mut self, rhs: U8Vec2)
fn div_assign(&mut self, rhs: U8Vec2)
/= operation. Read moreSource§impl MulAssign<&U8Vec2> for U8Vec2
impl MulAssign<&U8Vec2> for U8Vec2
Source§fn mul_assign(&mut self, rhs: &U8Vec2)
fn mul_assign(&mut self, rhs: &U8Vec2)
*= operation. Read moreSource§impl MulAssign<&u8> for U8Vec2
impl MulAssign<&u8> for U8Vec2
Source§fn mul_assign(&mut self, rhs: &u8)
fn mul_assign(&mut self, rhs: &u8)
*= operation. Read moreSource§impl MulAssign<u8> for U8Vec2
impl MulAssign<u8> for U8Vec2
Source§fn mul_assign(&mut self, rhs: u8)
fn mul_assign(&mut self, rhs: u8)
*= operation. Read moreSource§impl MulAssign for U8Vec2
impl MulAssign for U8Vec2
Source§fn mul_assign(&mut self, rhs: U8Vec2)
fn mul_assign(&mut self, rhs: U8Vec2)
*= operation. Read moreSource§impl RemAssign<&U8Vec2> for U8Vec2
impl RemAssign<&U8Vec2> for U8Vec2
Source§fn rem_assign(&mut self, rhs: &U8Vec2)
fn rem_assign(&mut self, rhs: &U8Vec2)
%= operation. Read moreSource§impl RemAssign<&u8> for U8Vec2
impl RemAssign<&u8> for U8Vec2
Source§fn rem_assign(&mut self, rhs: &u8)
fn rem_assign(&mut self, rhs: &u8)
%= operation. Read moreSource§impl RemAssign<u8> for U8Vec2
impl RemAssign<u8> for U8Vec2
Source§fn rem_assign(&mut self, rhs: u8)
fn rem_assign(&mut self, rhs: u8)
%= operation. Read moreSource§impl RemAssign for U8Vec2
impl RemAssign for U8Vec2
Source§fn rem_assign(&mut self, rhs: U8Vec2)
fn rem_assign(&mut self, rhs: U8Vec2)
%= operation. Read moreSource§impl SubAssign<&U8Vec2> for U8Vec2
impl SubAssign<&U8Vec2> for U8Vec2
Source§fn sub_assign(&mut self, rhs: &U8Vec2)
fn sub_assign(&mut self, rhs: &U8Vec2)
-= operation. Read moreSource§impl SubAssign<&u8> for U8Vec2
impl SubAssign<&u8> for U8Vec2
Source§fn sub_assign(&mut self, rhs: &u8)
fn sub_assign(&mut self, rhs: &u8)
-= operation. Read moreSource§impl SubAssign<u8> for U8Vec2
impl SubAssign<u8> for U8Vec2
Source§fn sub_assign(&mut self, rhs: u8)
fn sub_assign(&mut self, rhs: u8)
-= operation. Read moreSource§impl SubAssign for U8Vec2
impl SubAssign for U8Vec2
Source§fn sub_assign(&mut self, rhs: U8Vec2)
fn sub_assign(&mut self, rhs: U8Vec2)
-= operation. Read moreSource§impl Vec2Swizzles for U8Vec2
impl Vec2Swizzles for U8Vec2
type Vec3 = U8Vec3
type Vec4 = U8Vec4
fn xx(self) -> U8Vec2
fn yx(self) -> U8Vec2
fn yy(self) -> U8Vec2
fn xxx(self) -> U8Vec3
fn xxy(self) -> U8Vec3
fn xyx(self) -> U8Vec3
fn xyy(self) -> U8Vec3
fn yxx(self) -> U8Vec3
fn yxy(self) -> U8Vec3
fn yyx(self) -> U8Vec3
fn yyy(self) -> U8Vec3
fn xxxx(self) -> U8Vec4
fn xxxy(self) -> U8Vec4
fn xxyx(self) -> U8Vec4
fn xxyy(self) -> U8Vec4
fn xyxx(self) -> U8Vec4
fn xyxy(self) -> U8Vec4
fn xyyx(self) -> U8Vec4
fn xyyy(self) -> U8Vec4
fn yxxx(self) -> U8Vec4
fn yxxy(self) -> U8Vec4
fn yxyx(self) -> U8Vec4
fn yxyy(self) -> U8Vec4
fn yyxx(self) -> U8Vec4
fn yyxy(self) -> U8Vec4
fn yyyx(self) -> U8Vec4
fn yyyy(self) -> U8Vec4
fn xy(self) -> Self
impl Copy for U8Vec2
impl Eq for U8Vec2
impl StructuralPartialEq for U8Vec2
Auto Trait Implementations§
impl Freeze for U8Vec2
impl RefUnwindSafe for U8Vec2
impl Send for U8Vec2
impl Sync for U8Vec2
impl Unpin for U8Vec2
impl UnwindSafe for U8Vec2
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