chunkedge_protocol/
movement_flags.rs1use bitfield_struct::bitfield;
2use chunkedge_binary::{Decode, Encode};
3
4#[bitfield(u8)]
5#[derive(PartialEq, Eq, Encode, Decode)]
6pub struct MovementFlags {
7 pub on_ground: bool,
8 pub pushing_against_wall: bool,
9 #[bits(6)]
10 _padding: u8,
11}