chunkedge_protocol/packets/play/
accept_teleportation_c2s.rs

1use chunkedge_binary::{Decode, Encode, VarInt};
2
3use crate::Packet;
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6pub struct AcceptTeleportationC2s {
7    pub teleport_id: VarInt,
8}