chunkedge_protocol/packets/play/
block_destruction_s2c.rs1use chunkedge_binary::{Decode, Encode, VarInt};
2
3use crate::{BlockPos, Packet};
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6pub struct BlockDestructionS2c {
7 pub entity_id: VarInt,
8 pub position: BlockPos,
9 pub destroy_stage: u8,
10}