chunkedge_protocol/packets/play/
container_slot_state_changed_c2s.rs1use chunkedge_binary::{Decode, Encode, VarInt};
2
3use crate::Packet;
4
5#[derive(Clone, Debug, Encode, Decode, Packet)]
6pub struct ContainerSlotStateChangedC2s {
7 pub slot_id: VarInt,
8 pub window_id: VarInt,
9 pub state: bool,
10}