chunkedge_protocol/packets/play/
cooldown_s2c.rs

1use std::borrow::Cow;
2
3use chunkedge_binary::{Decode, Encode, VarInt};
4
5use crate::{Ident, Packet};
6
7#[derive(Clone, Debug, Encode, Decode, Packet)]
8pub struct CooldownS2c<'a> {
9    pub cooldown_group: Ident<Cow<'a, str>>,
10    pub cooldown_ticks: VarInt,
11}