chunkedge_protocol/packets/play/
forget_level_chunk_s2c.rs1use chunkedge_binary::{Decode, Encode};
2
3use crate::{ChunkPos, Packet};
4
5#[derive(Copy, Clone, Debug, Packet)]
6pub struct ForgetLevelChunkS2c {
7 pub pos: ChunkPos,
8}
9
10impl Decode<'_> for ForgetLevelChunkS2c {
14 fn decode(r: &mut &'_ [u8]) -> anyhow::Result<Self> {
15 Ok(ForgetLevelChunkS2c {
16 pos: ChunkPos {
17 z: Decode::decode(r)?,
18 x: Decode::decode(r)?,
19 },
20 })
21 }
22}
23
24impl Encode for ForgetLevelChunkS2c {
28 fn encode(&self, mut w: impl std::io::Write) -> anyhow::Result<()> {
29 self.pos.z.encode(&mut w)?;
30 self.pos.x.encode(&mut w)
31 }
32}