chunkedge_protocol/packets/play/
horse_screen_open_s2c.rs

1use chunkedge_binary::{Decode, Encode, VarInt};
2
3use crate::Packet;
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6pub struct HorseScreenOpenS2c {
7    pub window_id: VarInt,
8    pub slot_count: VarInt,
9    pub entity_id: i32,
10}