chunkedge_protocol/packets/play/
move_player_status_only_c2s.rs1use chunkedge_binary::{Decode, Encode};
2
3use crate::movement_flags::MovementFlags;
4use crate::Packet;
5
6#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
7pub struct MovePlayerStatusOnlyC2s {
8 pub flags: MovementFlags,
9}