chunkedge_protocol/packets/play/
player_combat_end_s2c.rs

1use chunkedge_binary::{Decode, Encode, VarInt};
2
3use crate::Packet;
4
5/// Unused by notchian clients.
6#[derive(Copy, Clone, PartialEq, Debug, Encode, Decode, Packet)]
7pub struct PlayerCombatEndS2c {
8    pub duration: VarInt,
9}