chunkedge_protocol/packets/play/
set_entity_link_s2c.rs1use chunkedge_binary::{Decode, Encode};
2
3use crate::Packet;
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6pub struct SetEntityLinkS2c {
7 pub attached_entity_id: i32,
8 pub holding_entity_id: i32,
9}