chunkedge_protocol/packets/play/
set_entity_motion_s2c.rs1use chunkedge_binary::{Decode, Encode, VarInt};
2
3use crate::{Packet, Velocity};
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6pub struct SetEntityMotionS2c {
7 pub entity_id: VarInt,
8 pub velocity: Velocity,
9}