chunkedge_protocol/packets/play/
set_jigsaw_block_c2s.rs

1use std::borrow::Cow;
2
3use chunkedge_binary::{Decode, Encode, VarInt};
4use chunkedge_ident::Ident;
5
6use crate::{BlockPos, Packet};
7
8#[derive(Clone, Debug, Encode, Decode, Packet)]
9pub struct SetJigsawBlockC2s<'a> {
10    pub position: BlockPos,
11    pub name: Ident<Cow<'a, str>>,
12    pub target: Ident<Cow<'a, str>>,
13    pub pool: Ident<Cow<'a, str>>,
14    pub final_state: &'a str,
15    pub joint_type: &'a str,
16    pub selection_priority: VarInt,
17    pub placement_priority: VarInt,
18}