chunkedge_protocol/packets/play/
set_simulation_distance_s2c.rs1use chunkedge_binary::{Decode, Encode, VarInt};
2
3use crate::Packet;
4#[derive(Clone, Debug, Encode, Decode, Packet)]
5pub struct SetSimulationDistanceS2c {
6 pub simulation_distance: VarInt,
7}