chunkedge_protocol/packets/play/
set_titles_animation_s2c.rs

1use chunkedge_binary::{Decode, Encode};
2
3use crate::Packet;
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6pub struct SetTitlesAnimationS2c {
7    pub fade_in: i32,
8    pub stay: i32,
9    pub fade_out: i32,
10}