chunkedge_protocol/packets/play/
ticking_state_s2c.rs

1use chunkedge_binary::{Decode, Encode};
2
3use crate::Packet;
4
5#[derive(Clone, Debug, Encode, Decode, Packet)]
6pub struct TickingStateS2c {
7    pub tick_rate: f32,
8    pub is_frozen: bool,
9}