chunkedge_protocol/packets/play/
update_attributes_s2c.rs1use std::borrow::Cow;
2
3use chunkedge_binary::{Decode, Encode, VarInt};
4use chunkedge_ident::Ident;
5
6use crate::Packet;
7#[derive(Clone, Debug, Encode, Decode, Packet)]
8pub struct UpdateAttributesS2c<'a> {
9 pub entity_id: VarInt,
10 pub properties: Vec<AttributeProperty<'a>>,
11}
12
13#[derive(Clone, PartialEq, Debug, Encode, Decode)]
14pub struct AttributeProperty<'a> {
15 pub id: VarInt, pub value: f64,
18 pub modifiers: Vec<AttributeModifier<'a>>,
19}
20
21#[derive(Clone, PartialEq, Debug, Encode, Decode)]
22pub struct AttributeModifier<'a> {
23 pub id: Ident<Cow<'a, str>>,
24 pub amount: f64,
25 pub operation: u8,
26}