chunkedge_protocol/packets/status/
status_response_s2c.rs

1use chunkedge_binary::{Decode, Encode};
2
3use crate::{Packet, PacketState};
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6#[packet(state = PacketState::Status)]
7pub struct StatusResponseS2c<'a> {
8    /// See <https://minecraft.wiki/w/Java_Edition_protocol/Server_List_Ping#Status_Response>.
9    pub json: &'a str,
10}