chunkedge_server/
brand.rs1use chunkedge_binary::{Bounded, Encode};
2use chunkedge_protocol::packets::play::CustomPayloadS2c;
3use chunkedge_protocol::{ident, VarInt, WritePacket};
4
5pub trait SetBrand {
6 fn set_brand(&mut self, brand: &str);
17}
18
19impl<T: WritePacket> SetBrand for T {
20 fn set_brand(&mut self, brand: &str) {
21 let mut buf = vec![];
22 let _ = VarInt(brand.len() as i32).encode(&mut buf);
23 buf.extend_from_slice(brand.as_bytes());
24 self.write_packet(&CustomPayloadS2c {
25 channel: ident!("minecraft:brand").into(),
26 data: Bounded(buf.as_slice().into()),
27 });
28 }
29}