chunkedge_server/
client_settings.rs1use bevy_app::prelude::*;
2use bevy_ecs::prelude::*;
3use chunkedge_entity::player::{self, PlayerModelParts};
4use chunkedge_protocol::packets::configuration::client_information_c2s::ParticleMode;
5use chunkedge_protocol::packets::play::client_information_c2s::ChatMode;
6use chunkedge_protocol::packets::play::ClientInformationC2s;
7
8use crate::client::ViewDistance;
9use crate::event_loop::{EventLoopPreUpdate, PacketEvent};
10
11pub struct ClientSettingsPlugin;
12
13impl Plugin for ClientSettingsPlugin {
14 fn build(&self, app: &mut App) {
15 app.add_systems(EventLoopPreUpdate, handle_client_settings);
16 }
17}
18
19#[derive(Component, Default, Debug)]
21pub struct ClientSettings {
22 pub locale: Box<str>,
23 pub chat_mode: ChatMode,
24 pub chat_colors: bool,
25 pub enable_text_filtering: bool,
26 pub allow_server_listings: bool,
27 pub particle_mode: ParticleMode,
28}
29
30fn handle_client_settings(
31 mut packets: EventReader<PacketEvent>,
32 mut clients: Query<(
33 &mut ViewDistance,
34 &mut ClientSettings,
35 &mut PlayerModelParts,
36 &mut player::MainArm,
37 )>,
38) {
39 for packet in packets.read() {
40 if let Some(pkt) = packet.decode::<ClientInformationC2s>() {
41 if let Ok((mut view_dist, mut settings, mut model_parts, mut main_arm)) =
42 clients.get_mut(packet.client)
43 {
44 view_dist.set_if_neq(ViewDistance::new(pkt.view_distance));
46
47 settings.locale = pkt.locale.0.into();
48 settings.chat_mode = pkt.chat_mode;
49 settings.chat_colors = pkt.chat_colors;
50 settings.enable_text_filtering = pkt.enable_text_filtering;
51 settings.allow_server_listings = pkt.allow_server_listings;
52 settings.particle_mode = pkt.particle_mode;
53
54 model_parts.set_if_neq(PlayerModelParts(u8::from(pkt.displayed_skin_parts) as i8));
55 main_arm.set_if_neq(player::MainArm(pkt.main_arm as i8));
56 }
57 }
58 }
59}