Struct ComponentDescriptor
pub struct ComponentDescriptor { /* private fields */ }Expand description
A value describing a component or resource, which may or may not correspond to a Rust type.
Implementations§
§impl ComponentDescriptor
impl ComponentDescriptor
pub fn new<T>() -> ComponentDescriptorwhere
T: Component,
pub fn new<T>() -> ComponentDescriptorwhere
T: Component,
Create a new ComponentDescriptor for the type T.
pub unsafe fn new_with_layout(
name: impl Into<Cow<'static, str>>,
storage_type: StorageType,
layout: Layout,
drop: Option<for<'a> unsafe fn(OwningPtr<'a>)>,
mutable: bool,
clone_behavior: ComponentCloneBehavior,
relationship_accessor: Option<RelationshipAccessorInitializer>,
) -> ComponentDescriptor
pub unsafe fn new_with_layout( name: impl Into<Cow<'static, str>>, storage_type: StorageType, layout: Layout, drop: Option<for<'a> unsafe fn(OwningPtr<'a>)>, mutable: bool, clone_behavior: ComponentCloneBehavior, relationship_accessor: Option<RelationshipAccessorInitializer>, ) -> ComponentDescriptor
Create a new ComponentDescriptor.
§Panics
Panics if layout does not have a size() that is a multiple of its alignment().
§Safety
- the
dropfn must be usable on a pointer with a value of the layoutlayout - the component type must be safe to access from any thread (Send + Sync in rust terms)
relationship_accessormust be valid for this component type if notNone
pub fn new_resource<T>() -> ComponentDescriptorwhere
T: Resource,
👎Deprecated since 0.19.0: use ComponentDescriptor::new()
pub fn new_resource<T>() -> ComponentDescriptorwhere
T: Resource,
use ComponentDescriptor::new()
Create a new ComponentDescriptor for a resource.
The StorageType for resources is always StorageType::Table.
pub fn storage_type(&self) -> StorageType
pub fn storage_type(&self) -> StorageType
Returns a value indicating the storage strategy for the current component.
pub fn type_id(&self) -> Option<TypeId>
pub fn type_id(&self) -> Option<TypeId>
Returns the TypeId of the underlying component type.
Returns None if the component does not correspond to a Rust type.
pub fn name(&self) -> DebugName
pub fn name(&self) -> DebugName
Returns the name of the current component.
Trait Implementations§
§impl Clone for ComponentDescriptor
impl Clone for ComponentDescriptor
§fn clone(&self) -> ComponentDescriptor
fn clone(&self) -> ComponentDescriptor
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ComponentDescriptor
impl !RefUnwindSafe for ComponentDescriptor
impl !Send for ComponentDescriptor
impl !Sync for ComponentDescriptor
impl Unpin for ComponentDescriptor
impl UnsafeUnpin for ComponentDescriptor
impl !UnwindSafe for ComponentDescriptor
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