Struct DynSystemParam
pub struct DynSystemParam<'w, 's> { /* private fields */ }Expand description
A SystemParam with a type that can be configured at runtime.
To be useful, this must be configured using a DynParamBuilder to build the system using a SystemParamBuilder.
§Examples
// If the inner parameter doesn't require any special building, use `ParamBuilder`.
// Either specify the type parameter on `DynParamBuilder::new()` ...
let system = (DynParamBuilder::new::<Res<A>>(ParamBuilder),)
.build_state(&mut world)
.build_system(expects_res_a);
// ... or use a factory method on `ParamBuilder` that returns a specific type.
let system = (DynParamBuilder::new(ParamBuilder::resource::<A>()),)
.build_state(&mut world)
.build_system(expects_res_a);
fn expects_res_a(mut param: DynSystemParam) {
// Use the `downcast` methods to retrieve the inner parameter.
// They will return `None` if the type does not match.
assert!(param.is::<Res<A>>());
assert!(!param.is::<Res<B>>());
assert!(param.downcast_mut::<Res<B>>().is_none());
let res = param.downcast_mut::<Res<A>>().unwrap();
// The type parameter can be left out if it can be determined from use.
let res: Res<A> = param.downcast().unwrap();
}
let system = (
// If the inner parameter also requires building,
// pass the appropriate `SystemParamBuilder`.
DynParamBuilder::new(LocalBuilder(10usize)),
// `DynSystemParam` is just an ordinary `SystemParam`,
// and can be combined with other parameters as usual!
ParamBuilder::query(),
)
.build_state(&mut world)
.build_system(|param: DynSystemParam, query: Query<()>| {
let local: Local<usize> = param.downcast::<Local<usize>>().unwrap();
assert_eq!(*local, 10);
});Implementations§
§impl<'w, 's> DynSystemParam<'w, 's>
impl<'w, 's> DynSystemParam<'w, 's>
pub fn is<T>(&self) -> boolwhere
T: SystemParam,
<T as SystemParam>::Item<'static, 'static>: SystemParam<Item<'w, 's> = T> + 'static,
pub fn is<T>(&self) -> boolwhere
T: SystemParam,
<T as SystemParam>::Item<'static, 'static>: SystemParam<Item<'w, 's> = T> + 'static,
Returns true if the inner system param is the same as T.
pub fn downcast<T>(self) -> Option<T>where
T: SystemParam,
<T as SystemParam>::Item<'static, 'static>: SystemParam<Item<'w, 's> = T> + 'static,
pub fn downcast<T>(self) -> Option<T>where
T: SystemParam,
<T as SystemParam>::Item<'static, 'static>: SystemParam<Item<'w, 's> = T> + 'static,
Returns the inner system param if it is the correct type. This consumes the dyn param, so the returned param can have its original world and state lifetimes.
pub fn downcast_mut<'a, T>(&'a mut self) -> Option<T>where
T: SystemParam,
<T as SystemParam>::Item<'static, 'static>: SystemParam<Item<'a, 'a> = T> + 'static,
pub fn downcast_mut<'a, T>(&'a mut self) -> Option<T>where
T: SystemParam,
<T as SystemParam>::Item<'static, 'static>: SystemParam<Item<'a, 'a> = T> + 'static,
Returns the inner system parameter if it is the correct type. This borrows the dyn param, so the returned param is only valid for the duration of that borrow.
pub fn downcast_mut_inner<'a, T>(&'a mut self) -> Option<T>where
T: ReadOnlySystemParam,
<T as SystemParam>::Item<'static, 'static>: SystemParam<Item<'w, 'a> = T> + 'static,
pub fn downcast_mut_inner<'a, T>(&'a mut self) -> Option<T>where
T: ReadOnlySystemParam,
<T as SystemParam>::Item<'static, 'static>: SystemParam<Item<'w, 'a> = T> + 'static,
Returns the inner system parameter if it is the correct type.
This borrows the dyn param, so the returned param is only valid for the duration of that borrow,
but since it only performs read access it can keep the original world lifetime.
This can be useful with methods like Query::iter_inner() or Res::into_inner()
to obtain references with the original world lifetime.
Trait Implementations§
§impl SystemParam for DynSystemParam<'_, '_>
impl SystemParam for DynSystemParam<'_, '_>
§type State = DynSystemParamState
type State = DynSystemParamState
§type Item<'world, 'state> = DynSystemParam<'world, 'state>
type Item<'world, 'state> = DynSystemParam<'world, 'state>
Self, instantiated with new lifetimes. Read more§fn init_state(
_world: &mut World,
) -> <DynSystemParam<'_, '_> as SystemParam>::State
fn init_state( _world: &mut World, ) -> <DynSystemParam<'_, '_> as SystemParam>::State
State.§fn init_access(
state: &<DynSystemParam<'_, '_> as SystemParam>::State,
system_meta: &mut SystemMeta,
component_access_set: &mut FilteredAccessSet,
world: &mut World,
)
fn init_access( state: &<DynSystemParam<'_, '_> as SystemParam>::State, system_meta: &mut SystemMeta, component_access_set: &mut FilteredAccessSet, world: &mut World, )
§unsafe fn get_param<'world, 'state>(
state: &'state mut <DynSystemParam<'_, '_> as SystemParam>::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'world>,
change_tick: Tick,
) -> Result<<DynSystemParam<'_, '_> as SystemParam>::Item<'world, 'state>, SystemParamValidationError>
unsafe fn get_param<'world, 'state>( state: &'state mut <DynSystemParam<'_, '_> as SystemParam>::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'world>, change_tick: Tick, ) -> Result<<DynSystemParam<'_, '_> as SystemParam>::Item<'world, 'state>, SystemParamValidationError>
SystemParamFunction. Read more§fn apply(
state: &mut <DynSystemParam<'_, '_> as SystemParam>::State,
system_meta: &SystemMeta,
world: &mut World,
)
fn apply( state: &mut <DynSystemParam<'_, '_> as SystemParam>::State, system_meta: &SystemMeta, world: &mut World, )
SystemParam’s state.
This is used to apply Commands during ApplyDeferred.§fn queue(
state: &mut <DynSystemParam<'_, '_> as SystemParam>::State,
system_meta: &SystemMeta,
world: DeferredWorld<'_>,
)
fn queue( state: &mut <DynSystemParam<'_, '_> as SystemParam>::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )
ApplyDeferred.§impl<'a, 'w, 's> SystemParamBuilder<DynSystemParam<'w, 's>> for DynParamBuilder<'a>
impl<'a, 'w, 's> SystemParamBuilder<DynSystemParam<'w, 's>> for DynParamBuilder<'a>
§fn build(
self,
world: &mut World,
) -> <DynSystemParam<'w, 's> as SystemParam>::State
fn build( self, world: &mut World, ) -> <DynSystemParam<'w, 's> as SystemParam>::State
World access used by this SystemParam
and creates a new instance of this param’s State.§fn build_state(self, world: &mut World) -> SystemState<P>
fn build_state(self, world: &mut World) -> SystemState<P>
SystemState from a SystemParamBuilder.
To create a system, call SystemState::build_system on the result.§fn build_system<Marker, In, Out, Func>(
self,
func: Func,
) -> IntoBuilderSystem<Marker, In, Out, Func, Self>where
Self: 'static,
Func: SystemParamFunction<Marker, Param = P>,
fn build_system<Marker, In, Out, Func>(
self,
func: Func,
) -> IntoBuilderSystem<Marker, In, Out, Func, Self>where
Self: 'static,
Func: SystemParamFunction<Marker, Param = P>,
Auto Trait Implementations§
impl<'w, 's> Freeze for DynSystemParam<'w, 's>
impl<'w, 's> !RefUnwindSafe for DynSystemParam<'w, 's>
impl<'w, 's> !Send for DynSystemParam<'w, 's>
impl<'w, 's> !Sync for DynSystemParam<'w, 's>
impl<'w, 's> Unpin for DynSystemParam<'w, 's>
impl<'w, 's> UnsafeUnpin for DynSystemParam<'w, 's>
impl<'w, 's> !UnwindSafe for DynSystemParam<'w, 's>
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