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HorseFlags

Struct HorseFlags 

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pub struct HorseFlags(pub i8);

Tuple Fields§

§0: i8

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impl HorseFlags

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pub const fn tamed(&self) -> bool

Gets the bit at offset 1 .

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pub fn set_tamed(&mut self, tamed: bool)

Sets the bit at offset 1 .

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pub const fn saddled(&self) -> bool

Gets the bit at offset 2 .

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pub fn set_saddled(&mut self, saddled: bool)

Sets the bit at offset 2 .

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pub const fn bred(&self) -> bool

Gets the bit at offset 3 .

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pub fn set_bred(&mut self, bred: bool)

Sets the bit at offset 3 .

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pub const fn eating_grass(&self) -> bool

Gets the bit at offset 4 .

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pub fn set_eating_grass(&mut self, eating_grass: bool)

Sets the bit at offset 4 .

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pub const fn angry(&self) -> bool

Gets the bit at offset 5 .

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pub fn set_angry(&mut self, angry: bool)

Sets the bit at offset 5 .

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pub const fn eating(&self) -> bool

Gets the bit at offset 6 .

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pub fn set_eating(&mut self, eating: bool)

Sets the bit at offset 6 .

Methods from Deref<Target = i8>§

1.43.0 · Source

pub const MIN: i8

1.43.0 · Source

pub const MAX: i8

1.53.0 · Source

pub const BITS: u32 = u8::BITS

Trait Implementations§

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impl Clone for HorseFlags

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fn clone(&self) -> HorseFlags

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for HorseFlags
where HorseFlags: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have Component<Mutability = Mutable>, while immutable components will instead have Component<Mutability = Immutable>. Read more
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn relationship_accessor() -> Option<ComponentRelationshipAccessor<HorseFlags>>

Returns ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read more
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fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add ComponentHook for this Component if one is defined.
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert ComponentHook for this Component if one is defined.
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fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_discard ComponentHook for this Component if one is defined.
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove ComponentHook for this Component if one is defined.
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn ComponentHook for this Component if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given EntityMapper. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities] Read more
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impl Debug for HorseFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for HorseFlags

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fn default() -> HorseFlags

Returns the “default value” for a type. Read more
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impl Deref for HorseFlags

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type Target = i8

The resulting type after dereferencing.
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fn deref(&self) -> &<HorseFlags as Deref>::Target

Dereferences the value.
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impl DerefMut for HorseFlags

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fn deref_mut(&mut self) -> &mut <HorseFlags as Deref>::Target

Mutably dereferences the value.
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impl PartialEq for HorseFlags

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fn eq(&self, other: &HorseFlags) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for HorseFlags

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>

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fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>

Return a iterator over this Bundle’s component ids. This will be None if the component has not been registered.
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impl<C> BundleFromComponents for C
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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

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Performs copy-assignment from self to dest. Read more
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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
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unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
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