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EntityKind

Struct EntityKind 

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pub struct EntityKind(/* private fields */);
Expand description

Identifies the type of an entity. As a component, the entity kind should not be modified.

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impl EntityKind

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pub const ALLAY: EntityKind

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pub const AREA_EFFECT_CLOUD: EntityKind

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pub const ARMADILLO: EntityKind

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pub const ARMOR_STAND: EntityKind

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pub const ARROW: EntityKind

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pub const AXOLOTL: EntityKind

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pub const BAT: EntityKind

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pub const BEE: EntityKind

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pub const BLAZE: EntityKind

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pub const BLOCK_DISPLAY: EntityKind

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pub const BOAT: EntityKind

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pub const BOGGED: EntityKind

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pub const BREEZE: EntityKind

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pub const BREEZE_WIND_CHARGE: EntityKind

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pub const CAMEL: EntityKind

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pub const CAT: EntityKind

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pub const CAVE_SPIDER: EntityKind

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pub const CHEST_BOAT: EntityKind

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pub const CHEST_MINECART: EntityKind

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pub const CHEST_RAFT: EntityKind

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pub const CHICKEN: EntityKind

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pub const COD: EntityKind

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pub const COMMAND_BLOCK_MINECART: EntityKind

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pub const COW: EntityKind

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pub const CREAKING: EntityKind

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pub const CREEPER: EntityKind

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pub const DOLPHIN: EntityKind

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pub const DONKEY: EntityKind

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pub const DRAGON_FIREBALL: EntityKind

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pub const DROWNED: EntityKind

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pub const EGG: EntityKind

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pub const ELDER_GUARDIAN: EntityKind

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pub const END_CRYSTAL: EntityKind

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pub const ENDER_DRAGON: EntityKind

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pub const ENDER_PEARL: EntityKind

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pub const ENDERMAN: EntityKind

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pub const ENDERMITE: EntityKind

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pub const EVOKER: EntityKind

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pub const EVOKER_FANGS: EntityKind

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pub const EXPERIENCE_BOTTLE: EntityKind

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pub const EXPERIENCE_ORB: EntityKind

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pub const EYE_OF_ENDER: EntityKind

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pub const FALLING_BLOCK: EntityKind

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pub const FIREBALL: EntityKind

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pub const FIREWORK_ROCKET: EntityKind

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pub const FISHING_BOBBER: EntityKind

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pub const FOX: EntityKind

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pub const FROG: EntityKind

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pub const FURNACE_MINECART: EntityKind

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pub const GHAST: EntityKind

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pub const GIANT: EntityKind

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pub const GLOW_ITEM_FRAME: EntityKind

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pub const GLOW_SQUID: EntityKind

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pub const GOAT: EntityKind

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pub const GUARDIAN: EntityKind

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pub const HOGLIN: EntityKind

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pub const HOPPER_MINECART: EntityKind

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pub const HORSE: EntityKind

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pub const HUSK: EntityKind

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pub const ILLUSIONER: EntityKind

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pub const INTERACTION: EntityKind

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pub const IRON_GOLEM: EntityKind

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pub const ITEM_DISPLAY: EntityKind

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pub const ITEM: EntityKind

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pub const ITEM_FRAME: EntityKind

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pub const LEASH_KNOT: EntityKind

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pub const LIGHTNING: EntityKind

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pub const LINGERING_POTION: EntityKind

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pub const LLAMA: EntityKind

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pub const LLAMA_SPIT: EntityKind

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pub const MAGMA_CUBE: EntityKind

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pub const MARKER: EntityKind

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pub const MINECART: EntityKind

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pub const MOOSHROOM: EntityKind

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pub const MULE: EntityKind

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pub const OCELOT: EntityKind

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pub const OMINOUS_ITEM_SPAWNER: EntityKind

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pub const PAINTING: EntityKind

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pub const PANDA: EntityKind

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pub const PARROT: EntityKind

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pub const PHANTOM: EntityKind

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pub const PIG: EntityKind

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pub const PIGLIN_BRUTE: EntityKind

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pub const PIGLIN: EntityKind

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pub const PILLAGER: EntityKind

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pub const PLAYER: EntityKind

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pub const POLAR_BEAR: EntityKind

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pub const PUFFERFISH: EntityKind

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pub const RABBIT: EntityKind

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pub const RAFT: EntityKind

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pub const RAVAGER: EntityKind

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pub const SALMON: EntityKind

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pub const SHEEP: EntityKind

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pub const SHULKER_BULLET: EntityKind

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pub const SHULKER: EntityKind

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pub const SILVERFISH: EntityKind

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pub const SKELETON: EntityKind

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pub const SKELETON_HORSE: EntityKind

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pub const SLIME: EntityKind

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pub const SMALL_FIREBALL: EntityKind

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pub const SNIFFER: EntityKind

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pub const SNOW_GOLEM: EntityKind

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pub const SNOWBALL: EntityKind

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pub const SPAWNER_MINECART: EntityKind

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pub const SPECTRAL_ARROW: EntityKind

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pub const SPIDER: EntityKind

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pub const SPLASH_POTION: EntityKind

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pub const SQUID: EntityKind

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pub const STRAY: EntityKind

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pub const STRIDER: EntityKind

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pub const TADPOLE: EntityKind

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pub const TEXT_DISPLAY: EntityKind

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pub const TNT: EntityKind

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pub const TNT_MINECART: EntityKind

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pub const TRADER_LLAMA: EntityKind

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pub const TRIDENT: EntityKind

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pub const TROPICAL_FISH: EntityKind

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pub const TURTLE: EntityKind

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pub const VEX: EntityKind

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pub const VILLAGER: EntityKind

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pub const VINDICATOR: EntityKind

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pub const WANDERING_TRADER: EntityKind

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pub const WARDEN: EntityKind

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pub const WIND_CHARGE: EntityKind

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pub const WITCH: EntityKind

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pub const WITHER: EntityKind

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pub const WITHER_SKELETON: EntityKind

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pub const WITHER_SKULL: EntityKind

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pub const WOLF: EntityKind

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pub const ZOGLIN: EntityKind

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pub const ZOMBIE: EntityKind

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pub const ZOMBIE_HORSE: EntityKind

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pub const ZOMBIE_VILLAGER: EntityKind

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pub const ZOMBIFIED_PIGLIN: EntityKind

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pub const fn new(inner: i32) -> EntityKind

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pub const fn get(self) -> i32

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pub const fn translation_key(self) -> Option<&'static str>

Methods from Deref<Target = i32>§

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pub const MIN: i32

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pub const MAX: i32

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pub const BITS: u32 = u32::BITS

Trait Implementations§

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impl Clone for EntityKind

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fn clone(&self) -> EntityKind

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for EntityKind
where EntityKind: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have Component<Mutability = Mutable>, while immutable components will instead have Component<Mutability = Immutable>. Read more
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn relationship_accessor() -> Option<ComponentRelationshipAccessor<EntityKind>>

Returns ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read more
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fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add ComponentHook for this Component if one is defined.
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert ComponentHook for this Component if one is defined.
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fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_discard ComponentHook for this Component if one is defined.
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove ComponentHook for this Component if one is defined.
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn ComponentHook for this Component if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given EntityMapper. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities] Read more
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impl Debug for EntityKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for EntityKind

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fn default() -> EntityKind

Returns the “default value” for a type. Read more
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impl Deref for EntityKind

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type Target = i32

The resulting type after dereferencing.
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fn deref(&self) -> &<EntityKind as Deref>::Target

Dereferences the value.
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impl Hash for EntityKind

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for EntityKind

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fn cmp(&self, other: &EntityKind) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for EntityKind

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fn eq(&self, other: &EntityKind) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for EntityKind

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fn partial_cmp(&self, other: &EntityKind) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for EntityKind

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impl Eq for EntityKind

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impl StructuralPartialEq for EntityKind

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>

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fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>

Return a iterator over this Bundle’s component ids. This will be None if the component has not been registered.
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impl<C> BundleFromComponents for C
where C: Component,

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynEq for T
where T: Any + Eq,

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fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
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impl<T> DynHash for T
where T: DynEq + Hash,

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fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
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impl<C> DynamicBundle for C
where C: Component,

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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
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unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromTemplate for T
where T: Clone + Default + Unpin,

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type Template = T

The Template for this type.
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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<A> Is for A
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fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
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Pipes by value. This is generally the method you want to use. Read more
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where R: 'a,

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where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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type Target = T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

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Mutable access to a value. Read more
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where Self: Deref<Target = T>, T: ?Sized,

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where Self: DerefMut<Target = T> + Deref, T: ?Sized,

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Calls .tap_mut() only in debug builds, and is erased in release builds.
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where Self: Borrow<B>, B: ?Sized,

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where Self: AsRef<R>, R: ?Sized,

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where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

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impl<T> Template for T
where T: Clone + Default + Unpin,

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type Output = T

The type of value produced by this Template.
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fn build_template( &self, _context: &mut TemplateContext<'_, '_>, ) -> Result<<T as Template>::Output, BevyError>

Uses this template and the given entity context to produce a Template::Output.
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fn clone_template(&self) -> T

Clones this template. See Clone.
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of this value.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> ConditionalSend for T
where T: Send,

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impl<N> NodeTrait for N
where N: Copy + Ord + Hash,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,