pub struct PlayerInventory;Implementations§
Source§impl PlayerInventory
impl PlayerInventory
pub const SLOT_OFFHAND: u16 = 45u16
pub const SLOT_HEAD: u16 = 5u16
pub const SLOT_CHEST: u16 = 6u16
pub const SLOT_LEGS: u16 = 7u16
pub const SLOT_FEET: u16 = 8u16
pub const SLOTS_CRAFT_INPUT: RangeInclusive<u16>
pub const SLOT_CRAFT_RESULT: u16 = 0u16
pub const SLOTS_HOTBAR: RangeInclusive<u16>
pub const SLOTS_MAIN: RangeInclusive<u16>
pub const MAIN_SIZE: u16 = 36u16
pub const SLOT_OUTSIDE_INVENTORY: i16 = -999i16
pub const fn hotbar_to_slot(hotbar: u8) -> u16
pub const fn slot_to_hotbar(slot: u16) -> u8
Auto Trait Implementations§
impl Freeze for PlayerInventory
impl RefUnwindSafe for PlayerInventory
impl Send for PlayerInventory
impl Sync for PlayerInventory
impl Unpin for PlayerInventory
impl UnwindSafe for PlayerInventory
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