pub struct PlayerInventory;Implementations§
Source§impl PlayerInventory
impl PlayerInventory
pub const SLOT_OFFHAND: u16 = 45
pub const SLOT_HEAD: u16 = 5
pub const SLOT_CHEST: u16 = 6
pub const SLOT_LEGS: u16 = 7
pub const SLOT_FEET: u16 = 8
pub const SLOTS_CRAFT_INPUT: RangeInclusive<u16>
pub const SLOT_CRAFT_RESULT: u16 = 0
pub const SLOTS_HOTBAR: RangeInclusive<u16>
pub const SLOTS_MAIN: RangeInclusive<u16>
pub const MAIN_SIZE: u16
pub const SLOT_OUTSIDE_INVENTORY: i16 = -999
pub const fn hotbar_to_slot(hotbar: u8) -> u16
pub const fn slot_to_hotbar(slot: u16) -> u8
Auto Trait Implementations§
impl Freeze for PlayerInventory
impl RefUnwindSafe for PlayerInventory
impl Send for PlayerInventory
impl Sync for PlayerInventory
impl Unpin for PlayerInventory
impl UnsafeUnpin for PlayerInventory
impl UnwindSafe for PlayerInventory
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