pub struct LoginFinishedS2c<'a> {
pub uuid: Uuid,
pub username: Bounded<&'a str, 16>,
pub properties: Cow<'a, [Property<&'a str>]>,
}Expand description
Sent by the server to the client to send the game profile of the player. This packet is sent after the client has successfully logged in. This packet is used to send data about the player such as their UUID, username, skin, and cape.
Fields§
§uuid: Uuid§username: Bounded<&'a str, 16>§properties: Cow<'a, [Property<&'a str>]>Trait Implementations§
Source§impl<'a> Clone for LoginFinishedS2c<'a>
impl<'a> Clone for LoginFinishedS2c<'a>
Source§fn clone(&self) -> LoginFinishedS2c<'a>
fn clone(&self) -> LoginFinishedS2c<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for LoginFinishedS2c<'a>
impl<'a> Debug for LoginFinishedS2c<'a>
Source§impl<'a> Decode<'a> for LoginFinishedS2c<'a>
impl<'a> Decode<'a> for LoginFinishedS2c<'a>
Source§impl<'a> Encode for LoginFinishedS2c<'a>
impl<'a> Encode for LoginFinishedS2c<'a>
Source§impl<'a> Packet for LoginFinishedS2c<'a>
impl<'a> Packet for LoginFinishedS2c<'a>
Source§const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
The side this packet is intended for.
Source§const STATE: PacketState = PacketState::Login
const STATE: PacketState = PacketState::Login
The state in which this packet is used.
Auto Trait Implementations§
impl<'a> Freeze for LoginFinishedS2c<'a>
impl<'a> RefUnwindSafe for LoginFinishedS2c<'a>
impl<'a> Send for LoginFinishedS2c<'a>
impl<'a> Sync for LoginFinishedS2c<'a>
impl<'a> Unpin for LoginFinishedS2c<'a>
impl<'a> UnwindSafe for LoginFinishedS2c<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.