pub struct ChangeDifficultyC2s {
pub difficulty: Difficulty,
}Fields§
§difficulty: DifficultyTrait Implementations§
Source§impl Clone for ChangeDifficultyC2s
impl Clone for ChangeDifficultyC2s
Source§fn clone(&self) -> ChangeDifficultyC2s
fn clone(&self) -> ChangeDifficultyC2s
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ChangeDifficultyC2s
impl Debug for ChangeDifficultyC2s
Source§impl<'a> Decode<'a> for ChangeDifficultyC2s
impl<'a> Decode<'a> for ChangeDifficultyC2s
Source§impl Encode for ChangeDifficultyC2s
impl Encode for ChangeDifficultyC2s
Source§impl Packet for ChangeDifficultyC2s
impl Packet for ChangeDifficultyC2s
Source§const ID: i32 = ::chunkedge_protocol::packet_id::PLAY_CHANGE_DIFFICULTY_C2S
const ID: i32 = ::chunkedge_protocol::packet_id::PLAY_CHANGE_DIFFICULTY_C2S
The leading
VarInt ID of this packet.Source§const NAME: &'static str = "ChangeDifficultyC2s"
const NAME: &'static str = "ChangeDifficultyC2s"
The name of this packet for debugging purposes.
Source§const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Serverbound
const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Serverbound
The side this packet is intended for.
Source§const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
The state in which this packet is used.
Source§impl PartialEq for ChangeDifficultyC2s
impl PartialEq for ChangeDifficultyC2s
Source§fn eq(&self, other: &ChangeDifficultyC2s) -> bool
fn eq(&self, other: &ChangeDifficultyC2s) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for ChangeDifficultyC2s
impl Eq for ChangeDifficultyC2s
impl StructuralPartialEq for ChangeDifficultyC2s
Auto Trait Implementations§
impl Freeze for ChangeDifficultyC2s
impl RefUnwindSafe for ChangeDifficultyC2s
impl Send for ChangeDifficultyC2s
impl Sync for ChangeDifficultyC2s
impl Unpin for ChangeDifficultyC2s
impl UnsafeUnpin for ChangeDifficultyC2s
impl UnwindSafe for ChangeDifficultyC2s
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.