pub struct ChangeDifficultyS2c {
pub difficulty: Difficulty,
pub locked: bool,
}Fields§
§difficulty: Difficulty§locked: boolTrait Implementations§
Source§impl Clone for ChangeDifficultyS2c
impl Clone for ChangeDifficultyS2c
Source§fn clone(&self) -> ChangeDifficultyS2c
fn clone(&self) -> ChangeDifficultyS2c
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ChangeDifficultyS2c
impl Debug for ChangeDifficultyS2c
Source§impl<'a> Decode<'a> for ChangeDifficultyS2c
impl<'a> Decode<'a> for ChangeDifficultyS2c
Source§impl Encode for ChangeDifficultyS2c
impl Encode for ChangeDifficultyS2c
Source§impl Packet for ChangeDifficultyS2c
impl Packet for ChangeDifficultyS2c
Source§const ID: i32 = ::chunkedge_protocol::packet_id::PLAY_CHANGE_DIFFICULTY_S2C
const ID: i32 = ::chunkedge_protocol::packet_id::PLAY_CHANGE_DIFFICULTY_S2C
The leading
VarInt ID of this packet.Source§const NAME: &'static str = "ChangeDifficultyS2c"
const NAME: &'static str = "ChangeDifficultyS2c"
The name of this packet for debugging purposes.
Source§const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
The side this packet is intended for.
Source§const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
The state in which this packet is used.
Source§impl PartialEq for ChangeDifficultyS2c
impl PartialEq for ChangeDifficultyS2c
Source§fn eq(&self, other: &ChangeDifficultyS2c) -> bool
fn eq(&self, other: &ChangeDifficultyS2c) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for ChangeDifficultyS2c
impl Eq for ChangeDifficultyS2c
impl StructuralPartialEq for ChangeDifficultyS2c
Auto Trait Implementations§
impl Freeze for ChangeDifficultyS2c
impl RefUnwindSafe for ChangeDifficultyS2c
impl Send for ChangeDifficultyS2c
impl Sync for ChangeDifficultyS2c
impl Unpin for ChangeDifficultyS2c
impl UnsafeUnpin for ChangeDifficultyS2c
impl UnwindSafe for ChangeDifficultyS2c
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.