pub enum Parser<'a> {
Show 56 variants
Bool,
Float {
min: Option<f32>,
max: Option<f32>,
},
Double {
min: Option<f64>,
max: Option<f64>,
},
Integer {
min: Option<i32>,
max: Option<i32>,
},
Long {
min: Option<i64>,
max: Option<i64>,
},
String(StringArg),
Entity {
single: bool,
only_players: bool,
},
GameProfile,
BlockPos,
ColumnPos,
Vec3,
Vec2,
BlockState,
BlockPredicate,
ItemStack,
ItemPredicate,
Color,
Component,
Style,
Message,
NbtCompoundTag,
NbtTag,
NbtPath,
Objective,
ObjectiveCriteria,
Operation,
Particle,
Angle,
Rotation,
ScoreboardSlot,
ScoreHolder {
allow_multiple: bool,
},
Swizzle,
Team,
ItemSlot,
ItemSlots,
ResourceLocation,
Function,
EntityAnchor,
IntRange,
FloatRange,
Dimension,
GameMode,
Time {
min: i32,
},
ResourceOrTag {
registry: Ident<Cow<'a, str>>,
},
ResourceOrTagKey {
registry: Ident<Cow<'a, str>>,
},
Resource {
registry: Ident<Cow<'a, str>>,
},
ResourceKey {
registry: Ident<Cow<'a, str>>,
},
ResourceSelector {
registry: Ident<Cow<'a, str>>,
},
TemplateMirror,
TemplateRotation,
Heightmap,
LootTable,
LootPredicate,
LootModifier,
Dialog,
Uuid,
}Variants§
Bool
Float
Double
Integer
Long
String(StringArg)
Entity
GameProfile
BlockPos
ColumnPos
Vec3
Vec2
BlockState
BlockPredicate
ItemStack
ItemPredicate
Color
Component
Style
Message
NbtCompoundTag
NbtTag
NbtPath
Objective
ObjectiveCriteria
Operation
Particle
Angle
Rotation
ScoreboardSlot
ScoreHolder
Swizzle
Team
ItemSlot
ItemSlots
ResourceLocation
Function
EntityAnchor
IntRange
FloatRange
Dimension
GameMode
Time
ResourceOrTag
ResourceOrTagKey
Resource
ResourceKey
ResourceSelector
TemplateMirror
TemplateRotation
Heightmap
LootTable
LootPredicate
LootModifier
Dialog
Uuid
Trait Implementations§
Source§impl<'a> PartialEq for Parser<'a>
impl<'a> PartialEq for Parser<'a>
impl<'a> StructuralPartialEq for Parser<'a>
Auto Trait Implementations§
impl<'a> Freeze for Parser<'a>
impl<'a> RefUnwindSafe for Parser<'a>
impl<'a> Send for Parser<'a>
impl<'a> Sync for Parser<'a>
impl<'a> Unpin for Parser<'a>
impl<'a> UnsafeUnpin for Parser<'a>
impl<'a> UnwindSafe for Parser<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.