Particle

Enum Particle 

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pub enum Particle {
Show 114 variants AngryVillager, Block(BlockState), BlockMarker(BlockState), Bubble, Cloud, Crit, DamageIndicator, DragonBreath, DrippingLava, FallingLava, LandingLava, DrippingWater, FallingWater, Dust { color: i32, scale: f32, }, DustColorTransition { from_color: i32, to_color: i32, scale: f32, }, Effect, ElderGuardian, EnchantedHit, Enchant, EndRod, EntityEffect { color: i32, }, ExplosionEmitter, Explosion, Gust, SmallGust, GustEmitterLarge, GustEmitterSmall, SonicBoom, FallingDust(BlockState), Firework, Fishing, Flame, Infested, CherryLeaves, PaleOakLeaves, TintedLeaves { color: i32, }, SculkSoul, SculkCharge { roll: f32, }, SculkChargePop, SoulFireFlame, Soul, Flash, HappyVillager, Composter, Heart, InstantEffect, Item(Box<ItemStack>), Vibration { source: VibrationSourceType, ticks: VarInt, }, Trail { position: DVec3, color: i32, duration: VarInt, }, ItemSlime, ItemCobweb, ItemSnowball, LargeSmoke, Lava, Mycelium, Note, Poof, Portal, Rain, Smoke, WhiteSmoke, Sneeze, Spit, SquidInk, SweepAttack, TotemOfUndying, Underwater, Splash, Witch, BubblePop, CurrentDown, BubbleColumnUp, Nautilus, Dolphin, CampfireCosySmoke, CampfireSignalSmoke, DrippingHoney, FallingHoney, LandingHoney, FallingNectar, FallingSporeBlossom, Ash, CrimsonSpore, WarpedSpore, SporeBlossomAir, DrippingObsidianTear, FallingObsidianTear, LandingObsidianTear, ReversePortal, WhiteAsh, SmallFlame, Snowflake, DrippingDripstoneLava, FallingDripstoneLava, DrippingDripstoneWater, FallingDripstoneWater, GlowSquidInk, Glow, WaxOn, WaxOff, ElectricSpark, Scrape, Shriek { delay: VarInt, }, EggCrack, DustPlume, TrialSpawnerDetection, TrialSpawnerDetectionOminous, VaultConnection, DustPillar(BlockState), OminousSpawning, RaidOmen, TrialOmen, BlockCrumble(BlockState), Firefly,
}

Variants§

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AngryVillager

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Block(BlockState)

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BlockMarker(BlockState)

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Bubble

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Cloud

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Crit

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DamageIndicator

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DragonBreath

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DrippingLava

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FallingLava

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LandingLava

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DrippingWater

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FallingWater

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Dust

Fields

§color: i32

The color, encoded as 0xRRGGBB; top bits are ignored.

§scale: f32
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DustColorTransition

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§from_color: i32

The color to transition from, encoded as 0xRRGGBB; top bits are ignored.

§to_color: i32

The color to transition from, encoded as 0xRRGGBB; top bits are ignored.

§scale: f32

The scale, will be clamped between 0.01 and 4.

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Effect

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ElderGuardian

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EnchantedHit

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Enchant

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EndRod

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EntityEffect

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§color: i32

The ARGB components of the color encoded as an Int

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ExplosionEmitter

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Explosion

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Gust

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SmallGust

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GustEmitterLarge

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GustEmitterSmall

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SonicBoom

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FallingDust(BlockState)

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Firework

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Fishing

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Flame

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Infested

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CherryLeaves

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PaleOakLeaves

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TintedLeaves

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§color: i32

The ARGB components of the color encoded as an Int

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SculkSoul

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SculkCharge

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§roll: f32

How much the particle will be rotated when displayed.

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SculkChargePop

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SoulFireFlame

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Soul

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Flash

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HappyVillager

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Composter

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Heart

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InstantEffect

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Item(Box<ItemStack>)

If the item is air or its count is 0, the client might crash.

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Vibration

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§source: VibrationSourceType

The type of the vibration source defined by the minecraft:position_source_type builtin registry.

§ticks: VarInt

The amount of ticks it takes for the vibration to travel from its source to its destination.

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Trail

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§position: DVec3
§color: i32

The trail color, encoded as 0xRRGGBB; top bits are ignored.

§duration: VarInt

Life time in ticks

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ItemSlime

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ItemCobweb

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ItemSnowball

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LargeSmoke

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Lava

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Mycelium

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Note

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Poof

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Portal

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Rain

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Smoke

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WhiteSmoke

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Sneeze

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Spit

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SquidInk

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SweepAttack

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TotemOfUndying

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Underwater

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Splash

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Witch

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BubblePop

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CurrentDown

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BubbleColumnUp

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Nautilus

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Dolphin

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CampfireCosySmoke

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CampfireSignalSmoke

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DrippingHoney

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FallingHoney

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LandingHoney

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FallingNectar

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FallingSporeBlossom

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Ash

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CrimsonSpore

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WarpedSpore

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SporeBlossomAir

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DrippingObsidianTear

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FallingObsidianTear

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LandingObsidianTear

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ReversePortal

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WhiteAsh

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SmallFlame

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Snowflake

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DrippingDripstoneLava

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FallingDripstoneLava

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DrippingDripstoneWater

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FallingDripstoneWater

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GlowSquidInk

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Glow

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WaxOn

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WaxOff

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ElectricSpark

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Scrape

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Shriek

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§delay: VarInt

The time in ticks before the particle is displayed

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EggCrack

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DustPlume

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TrialSpawnerDetection

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TrialSpawnerDetectionOminous

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VaultConnection

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DustPillar(BlockState)

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OminousSpawning

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RaidOmen

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TrialOmen

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BlockCrumble(BlockState)

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Firefly

Implementations§

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impl Particle

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pub const fn id(&self) -> i32

Trait Implementations§

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impl Clone for Particle

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fn clone(&self) -> Particle

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Particle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Decode<'a> for Particle

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fn decode(_r: &mut &'a [u8]) -> Result<Self>

Reads this object from the provided byte slice. Read more
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impl Encode for Particle

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fn encode(&self, _w: impl Write) -> Result<()>

Writes this object to the provided writer. Read more
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fn encode_slice(slice: &[Self], w: impl Write) -> Result<(), Error>
where Self: Sized,

Like [Encode::encode], except that a whole slice of values is encoded. Read more
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impl PartialEq for Particle

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fn eq(&self, other: &Particle) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Particle

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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fn clone_type_data(&self) -> Box<dyn TypeData>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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impl<T> ConditionalSend for T
where T: Send,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,