pub struct SwingC2s {
pub hand: Hand,
}Fields§
§hand: HandTrait Implementations§
Source§impl Packet for SwingC2s
impl Packet for SwingC2s
Source§const ID: i32 = ::chunkedge_protocol::packet_id::PLAY_SWING_C2S
const ID: i32 = ::chunkedge_protocol::packet_id::PLAY_SWING_C2S
The leading
VarInt ID of this packet.Source§const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Serverbound
const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Serverbound
The side this packet is intended for.
Source§const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
The state in which this packet is used.
impl Copy for SwingC2s
Auto Trait Implementations§
impl Freeze for SwingC2s
impl RefUnwindSafe for SwingC2s
impl Send for SwingC2s
impl Sync for SwingC2s
impl Unpin for SwingC2s
impl UnsafeUnpin for SwingC2s
impl UnwindSafe for SwingC2s
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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impl<T> CloneToUninit for Twhere
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