pub struct TeleportEntityS2c {
pub entity_id: VarInt,
pub position: DVec3,
pub velocity: DVec3,
pub yaw: f32,
pub pitch: f32,
pub flags: TeleportRelativeFlags,
pub on_ground: bool,
}Fields§
§entity_id: VarInt§position: DVec3§velocity: DVec3§yaw: f32§pitch: f32§flags: TeleportRelativeFlags§on_ground: boolTrait Implementations§
Source§impl Clone for TeleportEntityS2c
impl Clone for TeleportEntityS2c
Source§fn clone(&self) -> TeleportEntityS2c
fn clone(&self) -> TeleportEntityS2c
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TeleportEntityS2c
impl Debug for TeleportEntityS2c
Source§impl<'a> Decode<'a> for TeleportEntityS2c
impl<'a> Decode<'a> for TeleportEntityS2c
Source§impl Encode for TeleportEntityS2c
impl Encode for TeleportEntityS2c
Source§impl Packet for TeleportEntityS2c
impl Packet for TeleportEntityS2c
Source§const NAME: &'static str = "TeleportEntityS2c"
const NAME: &'static str = "TeleportEntityS2c"
The name of this packet for debugging purposes.
Source§const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
The side this packet is intended for.
Source§const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
The state in which this packet is used.
impl Copy for TeleportEntityS2c
Auto Trait Implementations§
impl Freeze for TeleportEntityS2c
impl RefUnwindSafe for TeleportEntityS2c
impl Send for TeleportEntityS2c
impl Sync for TeleportEntityS2c
impl Unpin for TeleportEntityS2c
impl UnwindSafe for TeleportEntityS2c
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.