pub struct PlayerTextures {
pub skin: Url,
pub cape: Option<Url>,
}Expand description
Contains URLs to the skin and cape of a player.
Fields§
§skin: UrlURL to the player’s skin texture.
cape: Option<Url>URL to the player’s cape texture. May be absent if the player does not have a cape.
Implementations§
Source§impl PlayerTextures
impl PlayerTextures
Sourcepub fn try_from_textures(textures: &str) -> Result<Self>
pub fn try_from_textures(textures: &str) -> Result<Self>
Constructs player textures from the “textures” property of the game profile.
“textures” is a base64 string of JSON data.
Trait Implementations§
Source§impl Clone for PlayerTextures
impl Clone for PlayerTextures
Source§fn clone(&self) -> PlayerTextures
fn clone(&self) -> PlayerTextures
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerTextures
impl Debug for PlayerTextures
Source§impl PartialEq for PlayerTextures
impl PartialEq for PlayerTextures
Source§fn eq(&self, other: &PlayerTextures) -> bool
fn eq(&self, other: &PlayerTextures) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for PlayerTextures
impl StructuralPartialEq for PlayerTextures
Auto Trait Implementations§
impl Freeze for PlayerTextures
impl RefUnwindSafe for PlayerTextures
impl Send for PlayerTextures
impl Sync for PlayerTextures
impl Unpin for PlayerTextures
impl UnsafeUnpin for PlayerTextures
impl UnwindSafe for PlayerTextures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
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downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Converts
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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Converts
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
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generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
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§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.