Struct VariableBitSet
pub struct VariableBitSet(pub Vec<i64>);Expand description
A dynamically-sized bit set encoded as a prefixed array of 64-bit words.
Minecraft’s protocol calls this type BitSet. Bits are addressed from the
least-significant bit of the first word.
Tuple Fields§
§0: Vec<i64>Implementations§
§impl VariableBitSet
impl VariableBitSet
pub const fn new() -> VariableBitSet
pub const fn new() -> VariableBitSet
Creates an empty bit set.
Trait Implementations§
§impl Clone for VariableBitSet
impl Clone for VariableBitSet
§fn clone(&self) -> VariableBitSet
fn clone(&self) -> VariableBitSet
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for VariableBitSet
impl Debug for VariableBitSet
§impl Decode<'_> for VariableBitSet
impl Decode<'_> for VariableBitSet
§impl Default for VariableBitSet
impl Default for VariableBitSet
§fn default() -> VariableBitSet
fn default() -> VariableBitSet
Returns the “default value” for a type. Read more
§impl Display for VariableBitSet
impl Display for VariableBitSet
§impl Encode for VariableBitSet
impl Encode for VariableBitSet
§impl PartialEq for VariableBitSet
impl PartialEq for VariableBitSet
impl Eq for VariableBitSet
impl StructuralPartialEq for VariableBitSet
Auto Trait Implementations§
impl Freeze for VariableBitSet
impl RefUnwindSafe for VariableBitSet
impl Send for VariableBitSet
impl Sync for VariableBitSet
impl Unpin for VariableBitSet
impl UnwindSafe for VariableBitSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given [World].