pub struct BiomeEffects {
pub mood_sound: Option<BiomeMoodSound>,
pub additions_sound: Option<BiomeAdditionsSound>,
pub music: Vec<BiomeMusic>,
pub music_volume: Option<f32>,
pub particle: Option<BiomeParticle>,
pub sky_color: Option<u32>,
pub foliage_color: Option<u32>,
pub grass_color: Option<u32>,
pub fog_color: Option<u32>,
pub water_color: Option<u32>,
pub water_fog_color: Option<u32>,
pub grass_color_modifier: Option<String>,
}Fields§
§mood_sound: Option<BiomeMoodSound>§additions_sound: Option<BiomeAdditionsSound>§music: Vec<BiomeMusic>§music_volume: Option<f32>§particle: Option<BiomeParticle>§sky_color: Option<u32>§foliage_color: Option<u32>§grass_color: Option<u32>§fog_color: Option<u32>§water_color: Option<u32>§water_fog_color: Option<u32>§grass_color_modifier: Option<String>Trait Implementations§
Source§impl Clone for BiomeEffects
impl Clone for BiomeEffects
Source§fn clone(&self) -> BiomeEffects
fn clone(&self) -> BiomeEffects
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BiomeEffects
impl Debug for BiomeEffects
Source§impl Default for BiomeEffects
impl Default for BiomeEffects
Source§impl<'de> Deserialize<'de> for BiomeEffects
impl<'de> Deserialize<'de> for BiomeEffects
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BiomeEffects
impl RefUnwindSafe for BiomeEffects
impl Send for BiomeEffects
impl Sync for BiomeEffects
impl Unpin for BiomeEffects
impl UnwindSafe for BiomeEffects
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given [World].