pub struct OldView {
pub old_pos: &'static OldPosition,
pub old_view_dist: &'static OldViewDistance,
}Fields§
§old_pos: &'static OldPosition§old_view_dist: &'static OldViewDistanceTrait Implementations§
Source§impl QueryData for OldView
impl QueryData for OldView
Source§unsafe fn fetch<'__w, '__s>(
_state: &'__s Self::State,
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_entity: Entity,
_table_row: TableRow,
) -> Option<Self::Item<'__w, '__s>>
unsafe fn fetch<'__w, '__s>( _state: &'__s Self::State, _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _entity: Entity, _table_row: TableRow, ) -> Option<Self::Item<'__w, '__s>>
SAFETY: we call fetch for each member that implements Fetch.
Source§const IS_READ_ONLY: bool = true
const IS_READ_ONLY: bool = true
True if this query is read-only and may not perform mutable access.
Source§const IS_ARCHETYPAL: bool
const IS_ARCHETYPAL: bool
Returns true if (and only if) this query data relies strictly on archetypes to limit which
entities are accessed by the Query. Read more
Source§type ReadOnly = OldView
type ReadOnly = OldView
The read-only variant of this [
QueryData], which satisfies the [ReadOnlyQueryData] trait.Source§type Item<'__w, '__s> = OldViewItem<'__w, '__s>
type Item<'__w, '__s> = OldViewItem<'__w, '__s>
The item returned by this [
WorldQuery]
This will be the data retrieved by the query,
and is visible to the end user when calling e.g. Query<Self>::get.Source§fn shrink<'__wlong: '__wshort, '__wshort, '__s>(
item: Self::Item<'__wlong, '__s>,
) -> Self::Item<'__wshort, '__s>
fn shrink<'__wlong: '__wshort, '__wshort, '__s>( item: Self::Item<'__wlong, '__s>, ) -> Self::Item<'__wshort, '__s>
This function manually implements subtyping for the query items.
Source§fn provide_extra_access(
state: &mut Self::State,
access: &mut Access,
available_access: &Access,
)
fn provide_extra_access( state: &mut Self::State, access: &mut Access, available_access: &Access, )
Offers additional access above what we requested in
update_component_access.
Implementations may add additional access that is a subset of available_access
and does not conflict with anything in access,
and must update access to include that access. Read moreSource§fn iter_access(_state: &Self::State) -> impl Iterator<Item = EcsAccessType<'_>>
fn iter_access(_state: &Self::State) -> impl Iterator<Item = EcsAccessType<'_>>
Returns an iterator over the access needed by [
QueryData::fetch]. Access conflicts are usually
checked in [WorldQuery::update_component_access], but in certain cases this method can be useful to implement
a way of checking for access conflicts in a non-allocating way.Source§impl ReleaseStateQueryData for OldViewwhere
for<'__a> &'static OldPosition: ReleaseStateQueryData,
for<'__a> &'static OldViewDistance: ReleaseStateQueryData,
impl ReleaseStateQueryData for OldViewwhere
for<'__a> &'static OldPosition: ReleaseStateQueryData,
for<'__a> &'static OldViewDistance: ReleaseStateQueryData,
Source§fn release_state<'__w>(_item: Self::Item<'__w, '_>) -> Self::Item<'__w, 'static>
fn release_state<'__w>(_item: Self::Item<'__w, '_>) -> Self::Item<'__w, 'static>
Releases the borrow from the query state by converting an item to have a
'static state lifetime.Source§impl WorldQuery for OldView
impl WorldQuery for OldView
Source§unsafe fn set_archetype<'__w, '__s>(
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_state: &'__s Self::State,
_archetype: &'__w Archetype,
_table: &'__w Table,
)
unsafe fn set_archetype<'__w, '__s>( _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _state: &'__s Self::State, _archetype: &'__w Archetype, _table: &'__w Table, )
SAFETY: we call set_archetype for each member that implements Fetch
Source§unsafe fn set_table<'__w, '__s>(
_fetch: &mut <Self as WorldQuery>::Fetch<'__w>,
_state: &'__s Self::State,
_table: &'__w Table,
)
unsafe fn set_table<'__w, '__s>( _fetch: &mut <Self as WorldQuery>::Fetch<'__w>, _state: &'__s Self::State, _table: &'__w Table, )
SAFETY: we call set_table for each member that implements Fetch
Source§const IS_DENSE: bool
const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. Read more
Source§type Fetch<'__w> = OldViewFetch<'__w>
type Fetch<'__w> = OldViewFetch<'__w>
Per archetype/table state retrieved by this [
WorldQuery] to compute Self::Item for each entity.Source§type State = OldViewState
type State = OldViewState
State used to construct a
Self::Fetch. This will be cached inside QueryState,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch.Source§fn shrink_fetch<'__wlong: '__wshort, '__wshort>(
fetch: <OldView as WorldQuery>::Fetch<'__wlong>,
) -> <OldView as WorldQuery>::Fetch<'__wshort>
fn shrink_fetch<'__wlong: '__wshort, '__wshort>( fetch: <OldView as WorldQuery>::Fetch<'__wlong>, ) -> <OldView as WorldQuery>::Fetch<'__wshort>
This function manually implements subtyping for the query fetches.
Source§unsafe fn init_fetch<'__w, '__s>(
_world: UnsafeWorldCell<'__w>,
state: &'__s Self::State,
_last_run: Tick,
_this_run: Tick,
) -> <Self as WorldQuery>::Fetch<'__w>
unsafe fn init_fetch<'__w, '__s>( _world: UnsafeWorldCell<'__w>, state: &'__s Self::State, _last_run: Tick, _this_run: Tick, ) -> <Self as WorldQuery>::Fetch<'__w>
Creates a new instance of
Self::Fetch,
by combining data from the [World] with the cached Self::State.
Readonly accesses resources registered in [WorldQuery::update_component_access]. Read moreSource§fn update_component_access(state: &Self::State, _access: &mut FilteredAccess)
fn update_component_access(state: &Self::State, _access: &mut FilteredAccess)
Source§fn init_nested_access(
state: &Self::State,
_system_name: Option<&str>,
_component_access_set: &mut FilteredAccessSet,
_world: UnsafeWorldCell<'_>,
)
fn init_nested_access( state: &Self::State, _system_name: Option<&str>, _component_access_set: &mut FilteredAccessSet, _world: UnsafeWorldCell<'_>, )
Adds any component accesses to other entities used by this [
WorldQuery]. Read moreSource§fn init_state(world: &mut World) -> OldViewState
fn init_state(world: &mut World) -> OldViewState
Creates and initializes a
State for this [WorldQuery] type.Source§fn matches_component_set(
state: &Self::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( state: &Self::State, _set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
Source§fn update_archetypes(_state: &mut Self::State, _world: UnsafeWorldCell<'_>)
fn update_archetypes(_state: &mut Self::State, _world: UnsafeWorldCell<'_>)
Called when the query state is updating its archetype cache.
This can be used by nested queries to update their internal archetype caches.
impl ArchetypeQueryData for OldViewwhere
for<'__a> &'static OldPosition: ArchetypeQueryData,
for<'__a> &'static OldViewDistance: ArchetypeQueryData,
impl Copy for OldView
impl IterQueryData for OldViewwhere
for<'__a> &'static OldPosition: IterQueryData,
for<'__a> &'static OldViewDistance: IterQueryData,
impl ReadOnlyQueryData for OldView
impl SingleEntityQueryData for OldViewwhere
for<'__a> &'static OldPosition: SingleEntityQueryData,
for<'__a> &'static OldViewDistance: SingleEntityQueryData,
Auto Trait Implementations§
impl Freeze for OldView
impl RefUnwindSafe for OldView
impl Send for OldView
impl Sync for OldView
impl Unpin for OldView
impl UnsafeUnpin for OldView
impl UnwindSafe for OldView
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.