pub struct OldView {
pub old_pos: &'static OldPosition,
pub old_view_dist: &'static OldViewDistance,
}Fields§
§old_pos: &'static OldPosition§old_view_dist: &'static OldViewDistanceTrait Implementations§
Source§impl QueryData for OldView
impl QueryData for OldView
Source§unsafe fn fetch<'__w, '__s>(
_state: &'__s <OldView as WorldQuery>::State,
_fetch: &mut <OldView as WorldQuery>::Fetch<'__w>,
_entity: Entity,
_table_row: TableRow,
) -> Option<<OldView as QueryData>::Item<'__w, '__s>>
unsafe fn fetch<'__w, '__s>( _state: &'__s <OldView as WorldQuery>::State, _fetch: &mut <OldView as WorldQuery>::Fetch<'__w>, _entity: Entity, _table_row: TableRow, ) -> Option<<OldView as QueryData>::Item<'__w, '__s>>
SAFETY: we call fetch for each member that implements Fetch.
Source§const IS_READ_ONLY: bool = true
const IS_READ_ONLY: bool = true
True if this query is read-only and may not perform mutable access.
Source§const IS_ARCHETYPAL: bool
const IS_ARCHETYPAL: bool
Returns true if (and only if) this query data relies strictly on archetypes to limit which
entities are accessed by the Query. Read more
Source§type ReadOnly = OldView
type ReadOnly = OldView
The read-only variant of this
QueryData, which satisfies the ReadOnlyQueryData trait.Source§type Item<'__w, '__s> = OldViewItem<'__w, '__s>
type Item<'__w, '__s> = OldViewItem<'__w, '__s>
The item returned by this
WorldQuery
This will be the data retrieved by the query,
and is visible to the end user when calling e.g. Query<Self>::get.Source§fn shrink<'__wlong, '__wshort, '__s>(
item: <OldView as QueryData>::Item<'__wlong, '__s>,
) -> <OldView as QueryData>::Item<'__wshort, '__s>where
'__wlong: '__wshort,
fn shrink<'__wlong, '__wshort, '__s>(
item: <OldView as QueryData>::Item<'__wlong, '__s>,
) -> <OldView as QueryData>::Item<'__wshort, '__s>where
'__wlong: '__wshort,
This function manually implements subtyping for the query items.
Source§fn provide_extra_access(
state: &mut <OldView as WorldQuery>::State,
access: &mut Access,
available_access: &Access,
)
fn provide_extra_access( state: &mut <OldView as WorldQuery>::State, access: &mut Access, available_access: &Access, )
Offers additional access above what we requested in
update_component_access.
Implementations may add additional access that is a subset of available_access
and does not conflict with anything in access,
and must update access to include that access. Read moreSource§fn iter_access(
_state: &<OldView as WorldQuery>::State,
) -> impl Iterator<Item = EcsAccessType<'_>>
fn iter_access( _state: &<OldView as WorldQuery>::State, ) -> impl Iterator<Item = EcsAccessType<'_>>
Returns an iterator over the access needed by
QueryData::fetch. Access conflicts are usually
checked in WorldQuery::update_component_access, but in certain cases this method can be useful to implement
a way of checking for access conflicts in a non-allocating way.Source§impl ReleaseStateQueryData for OldViewwhere
&'static OldPosition: for<'__a> ReleaseStateQueryData,
&'static OldViewDistance: for<'__a> ReleaseStateQueryData,
impl ReleaseStateQueryData for OldViewwhere
&'static OldPosition: for<'__a> ReleaseStateQueryData,
&'static OldViewDistance: for<'__a> ReleaseStateQueryData,
Source§impl WorldQuery for OldView
impl WorldQuery for OldView
Source§unsafe fn set_archetype<'__w, '__s>(
_fetch: &mut <OldView as WorldQuery>::Fetch<'__w>,
_state: &'__s <OldView as WorldQuery>::State,
_archetype: &'__w Archetype,
_table: &'__w Table,
)
unsafe fn set_archetype<'__w, '__s>( _fetch: &mut <OldView as WorldQuery>::Fetch<'__w>, _state: &'__s <OldView as WorldQuery>::State, _archetype: &'__w Archetype, _table: &'__w Table, )
SAFETY: we call set_archetype for each member that implements Fetch
Source§unsafe fn set_table<'__w, '__s>(
_fetch: &mut <OldView as WorldQuery>::Fetch<'__w>,
_state: &'__s <OldView as WorldQuery>::State,
_table: &'__w Table,
)
unsafe fn set_table<'__w, '__s>( _fetch: &mut <OldView as WorldQuery>::Fetch<'__w>, _state: &'__s <OldView as WorldQuery>::State, _table: &'__w Table, )
SAFETY: we call set_table for each member that implements Fetch
Source§const IS_DENSE: bool
const IS_DENSE: bool
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. Read more
Source§type Fetch<'__w> = OldViewFetch<'__w>
type Fetch<'__w> = OldViewFetch<'__w>
Per archetype/table state retrieved by this
WorldQuery to compute Self::Item for each entity.Source§type State = OldViewState
type State = OldViewState
State used to construct a
Self::Fetch. This will be cached inside QueryState,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch.Source§fn shrink_fetch<'__wlong, '__wshort>(
fetch: <OldView as WorldQuery>::Fetch<'__wlong>,
) -> <OldView as WorldQuery>::Fetch<'__wshort>where
'__wlong: '__wshort,
fn shrink_fetch<'__wlong, '__wshort>(
fetch: <OldView as WorldQuery>::Fetch<'__wlong>,
) -> <OldView as WorldQuery>::Fetch<'__wshort>where
'__wlong: '__wshort,
This function manually implements subtyping for the query fetches.
Source§unsafe fn init_fetch<'__w, '__s>(
_world: UnsafeWorldCell<'__w>,
state: &'__s <OldView as WorldQuery>::State,
_last_run: Tick,
_this_run: Tick,
) -> <OldView as WorldQuery>::Fetch<'__w>
unsafe fn init_fetch<'__w, '__s>( _world: UnsafeWorldCell<'__w>, state: &'__s <OldView as WorldQuery>::State, _last_run: Tick, _this_run: Tick, ) -> <OldView as WorldQuery>::Fetch<'__w>
Creates a new instance of
Self::Fetch,
by combining data from the World with the cached Self::State.
Readonly accesses resources registered in WorldQuery::update_component_access. Read moreSource§fn update_component_access(
state: &<OldView as WorldQuery>::State,
_access: &mut FilteredAccess,
)
fn update_component_access( state: &<OldView as WorldQuery>::State, _access: &mut FilteredAccess, )
Source§fn init_nested_access(
state: &<OldView as WorldQuery>::State,
_system_name: Option<&str>,
_component_access_set: &mut FilteredAccessSet,
_world: UnsafeWorldCell<'_>,
)
fn init_nested_access( state: &<OldView as WorldQuery>::State, _system_name: Option<&str>, _component_access_set: &mut FilteredAccessSet, _world: UnsafeWorldCell<'_>, )
Adds any component accesses to other entities used by this
WorldQuery. Read moreSource§fn init_state(world: &mut World) -> OldViewState
fn init_state(world: &mut World) -> OldViewState
Creates and initializes a
State for this WorldQuery type.Source§fn get_state(components: &Components) -> Option<OldViewState>
fn get_state(components: &Components) -> Option<OldViewState>
Source§fn matches_component_set(
state: &<OldView as WorldQuery>::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( state: &<OldView as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
Source§fn update_archetypes(
_state: &mut <OldView as WorldQuery>::State,
_world: UnsafeWorldCell<'_>,
)
fn update_archetypes( _state: &mut <OldView as WorldQuery>::State, _world: UnsafeWorldCell<'_>, )
Called when the query state is updating its archetype cache.
This can be used by nested queries to update their internal archetype caches.
impl ArchetypeQueryData for OldViewwhere
&'static OldPosition: for<'__a> ArchetypeQueryData,
&'static OldViewDistance: for<'__a> ArchetypeQueryData,
impl Copy for OldView
impl IterQueryData for OldViewwhere
&'static OldPosition: for<'__a> IterQueryData,
&'static OldViewDistance: for<'__a> IterQueryData,
impl ReadOnlyQueryData for OldView
impl SingleEntityQueryData for OldViewwhere
&'static OldPosition: for<'__a> SingleEntityQueryData,
&'static OldViewDistance: for<'__a> SingleEntityQueryData,
Auto Trait Implementations§
impl Freeze for OldView
impl RefUnwindSafe for OldView
impl Send for OldView
impl Sync for OldView
impl Unpin for OldView
impl UnsafeUnpin for OldView
impl UnwindSafe for OldView
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