pub struct Passengers(/* private fields */);Expand description
Automatically maintained on a vehicle entity; lists the entities currently riding it.
This is populated by inserting
Riding on passenger entities.
You can access the passenger entities using .iter()
Trait Implementations§
Source§impl Component for Passengers
impl Component for Passengers
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
mutable, or immutable. Mutable components will have
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Registers required components. Read more
Source§fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§fn map_entities<M>(this: &mut Passengers, mapper: &mut M)where
M: EntityMapper,
fn map_entities<M>(this: &mut Passengers, mapper: &mut M)where
M: EntityMapper,
Maps the entities on this component using the given
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Passengers>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Passengers>>
Returns
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read more§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§impl Debug for Passengers
impl Debug for Passengers
Source§impl RelationshipTarget for Passengers
impl RelationshipTarget for Passengers
Source§const LINKED_SPAWN: bool = false
const LINKED_SPAWN: bool = false
If this is true, when despawning or cloning (when linked cloning is enabled), the related entities targeting this entity will also be despawned or cloned. Read more
Source§type Relationship = Riding
type Relationship = Riding
The
Relationship that populates this RelationshipTarget collection.Source§type Collection = Vec<Entity>
type Collection = Vec<Entity>
The collection type that stores the “source” entities for this
RelationshipTarget component. Read moreSource§fn collection(&self) -> &<Passengers as RelationshipTarget>::Collection
fn collection(&self) -> &<Passengers as RelationshipTarget>::Collection
Returns a reference to the stored
RelationshipTarget::Collection.Source§fn collection_mut_risky(
&mut self,
) -> &mut <Passengers as RelationshipTarget>::Collection
fn collection_mut_risky( &mut self, ) -> &mut <Passengers as RelationshipTarget>::Collection
Returns a mutable reference to the stored
RelationshipTarget::Collection. Read moreSource§fn from_collection_risky(
collection: <Passengers as RelationshipTarget>::Collection,
) -> Passengers
fn from_collection_risky( collection: <Passengers as RelationshipTarget>::Collection, ) -> Passengers
§fn on_discard(world: DeferredWorld<'_>, _: HookContext)
fn on_discard(world: DeferredWorld<'_>, _: HookContext)
§fn on_despawn(world: DeferredWorld<'_>, _: HookContext)
fn on_despawn(world: DeferredWorld<'_>, _: HookContext)
The
on_despawn component hook that despawns entities stored in an entity’s RelationshipTarget when
that entity is despawned.§fn with_capacity(capacity: usize) -> Self
fn with_capacity(capacity: usize) -> Self
Creates this
RelationshipTarget with the given pre-allocated entity capacity.§fn iter(
&self,
) -> <Self::Collection as RelationshipSourceCollection>::SourceIter<'_>
fn iter( &self, ) -> <Self::Collection as RelationshipSourceCollection>::SourceIter<'_>
Iterates the entities stored in this collection.
Auto Trait Implementations§
impl Freeze for Passengers
impl RefUnwindSafe for Passengers
impl Send for Passengers
impl Sync for Passengers
impl Unpin for Passengers
impl UnsafeUnpin for Passengers
impl UnwindSafe for Passengers
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T: ?Sized,
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