pub enum BossBarAction<'a> {
Add {
title: Cow<'a, TextComponent>,
health: f32,
color: BossBarColor,
division: BossBarDivision,
flags: BossBarFlags,
},
Remove,
UpdateHealth(f32),
UpdateTitle(Cow<'a, TextComponent>),
UpdateStyle(BossBarColor, BossBarDivision),
UpdateFlags(BossBarFlags),
}Variants§
Add
Fields
§
title: Cow<'a, TextComponent>§
color: BossBarColor§
division: BossBarDivision§
flags: BossBarFlagsRemove
UpdateHealth(f32)
UpdateTitle(Cow<'a, TextComponent>)
UpdateStyle(BossBarColor, BossBarDivision)
UpdateFlags(BossBarFlags)
Trait Implementations§
Source§impl<'a> Clone for BossBarAction<'a>
impl<'a> Clone for BossBarAction<'a>
Source§fn clone(&self) -> BossBarAction<'a>
fn clone(&self) -> BossBarAction<'a>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for BossBarAction<'a>
impl<'a> Debug for BossBarAction<'a>
Source§impl<'a> Decode<'a> for BossBarAction<'a>
impl<'a> Decode<'a> for BossBarAction<'a>
Source§impl<'a> Encode for BossBarAction<'a>
impl<'a> Encode for BossBarAction<'a>
Source§impl<'a> PartialEq for BossBarAction<'a>
impl<'a> PartialEq for BossBarAction<'a>
Source§fn eq(&self, other: &BossBarAction<'a>) -> bool
fn eq(&self, other: &BossBarAction<'a>) -> bool
Tests for
self and other values to be equal, and is used by ==.impl<'a> StructuralPartialEq for BossBarAction<'a>
Auto Trait Implementations§
impl<'a> Freeze for BossBarAction<'a>
impl<'a> RefUnwindSafe for BossBarAction<'a>
impl<'a> Send for BossBarAction<'a>
impl<'a> Sync for BossBarAction<'a>
impl<'a> Unpin for BossBarAction<'a>
impl<'a> UnsafeUnpin for BossBarAction<'a>
impl<'a> UnwindSafe for BossBarAction<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.