pub struct EntityPositionSyncS2c {
pub entity_id: VarInt,
pub position: DVec3,
pub velocity: DVec3,
pub yaw: f32,
pub pitch: f32,
pub on_ground: bool,
}Fields§
§entity_id: VarInt§position: DVec3§velocity: DVec3§yaw: f32§pitch: f32§on_ground: boolTrait Implementations§
Source§impl Clone for EntityPositionSyncS2c
impl Clone for EntityPositionSyncS2c
Source§fn clone(&self) -> EntityPositionSyncS2c
fn clone(&self) -> EntityPositionSyncS2c
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntityPositionSyncS2c
impl Debug for EntityPositionSyncS2c
Source§impl<'a> Decode<'a> for EntityPositionSyncS2c
impl<'a> Decode<'a> for EntityPositionSyncS2c
Source§impl Encode for EntityPositionSyncS2c
impl Encode for EntityPositionSyncS2c
Source§impl Packet for EntityPositionSyncS2c
impl Packet for EntityPositionSyncS2c
Source§const NAME: &'static str = "EntityPositionSyncS2c"
const NAME: &'static str = "EntityPositionSyncS2c"
The name of this packet for debugging purposes.
Source§const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
The side this packet is intended for.
Source§const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
The state in which this packet is used.
Auto Trait Implementations§
impl Freeze for EntityPositionSyncS2c
impl RefUnwindSafe for EntityPositionSyncS2c
impl Send for EntityPositionSyncS2c
impl Sync for EntityPositionSyncS2c
impl Unpin for EntityPositionSyncS2c
impl UnwindSafe for EntityPositionSyncS2c
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.