pub struct SetSimulationDistanceS2c {
pub simulation_distance: VarInt,
}Fields§
§simulation_distance: VarIntTrait Implementations§
Source§impl Clone for SetSimulationDistanceS2c
impl Clone for SetSimulationDistanceS2c
Source§fn clone(&self) -> SetSimulationDistanceS2c
fn clone(&self) -> SetSimulationDistanceS2c
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SetSimulationDistanceS2c
impl Debug for SetSimulationDistanceS2c
Source§impl<'a> Decode<'a> for SetSimulationDistanceS2c
impl<'a> Decode<'a> for SetSimulationDistanceS2c
Source§impl Encode for SetSimulationDistanceS2c
impl Encode for SetSimulationDistanceS2c
Source§impl Packet for SetSimulationDistanceS2c
impl Packet for SetSimulationDistanceS2c
Source§const ID: i32 = ::chunkedge_protocol::packet_id::PLAY_SET_SIMULATION_DISTANCE_S2C
const ID: i32 = ::chunkedge_protocol::packet_id::PLAY_SET_SIMULATION_DISTANCE_S2C
The leading
VarInt ID of this packet.Source§const NAME: &'static str = "SetSimulationDistanceS2c"
const NAME: &'static str = "SetSimulationDistanceS2c"
The name of this packet for debugging purposes.
Source§const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
const SIDE: PacketSide = ::chunkedge_protocol::PacketSide::Clientbound
The side this packet is intended for.
Source§const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
const STATE: PacketState = ::chunkedge_protocol::PacketState::Play
The state in which this packet is used.
Auto Trait Implementations§
impl Freeze for SetSimulationDistanceS2c
impl RefUnwindSafe for SetSimulationDistanceS2c
impl Send for SetSimulationDistanceS2c
impl Sync for SetSimulationDistanceS2c
impl Unpin for SetSimulationDistanceS2c
impl UnsafeUnpin for SetSimulationDistanceS2c
impl UnwindSafe for SetSimulationDistanceS2c
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
§impl<T> TypeData for T
impl<T> TypeData for T
§fn clone_type_data(&self) -> Box<dyn TypeData>
fn clone_type_data(&self) -> Box<dyn TypeData>
Creates a type-erased clone of this value.