Struct RegistryId
pub struct RegistryId(/* private fields */);Implementations§
§impl RegistryId
impl RegistryId
pub fn new(id: i32) -> RegistryId
pub fn id(&self) -> i32
Trait Implementations§
§impl Clone for RegistryId
impl Clone for RegistryId
§fn clone(&self) -> RegistryId
fn clone(&self) -> RegistryId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for RegistryId
impl Debug for RegistryId
§impl<'a> Decode<'a> for RegistryId
impl<'a> Decode<'a> for RegistryId
§impl Encode for RegistryId
impl Encode for RegistryId
§impl From<BlockKind> for RegistryId
impl From<BlockKind> for RegistryId
§fn from(kind: BlockKind) -> RegistryId
fn from(kind: BlockKind) -> RegistryId
Converts to this type from the input type.
§impl From<EntityAttribute> for RegistryId
impl From<EntityAttribute> for RegistryId
§fn from(attribute: EntityAttribute) -> RegistryId
fn from(attribute: EntityAttribute) -> RegistryId
Converts to this type from the input type.
§impl From<ItemKind> for RegistryId
impl From<ItemKind> for RegistryId
§fn from(item: ItemKind) -> RegistryId
fn from(item: ItemKind) -> RegistryId
Converts to this type from the input type.
§impl From<RegistryId> for i32
impl From<RegistryId> for i32
§fn from(id: RegistryId) -> i32
fn from(id: RegistryId) -> i32
Converts to this type from the input type.
§impl From<Sound> for RegistryId
impl From<Sound> for RegistryId
§fn from(sound: Sound) -> RegistryId
fn from(sound: Sound) -> RegistryId
Converts to this type from the input type.
§impl From<StatusEffect> for RegistryId
impl From<StatusEffect> for RegistryId
§fn from(effect: StatusEffect) -> RegistryId
fn from(effect: StatusEffect) -> RegistryId
Converts to this type from the input type.
§impl From<i32> for RegistryId
impl From<i32> for RegistryId
§fn from(id: i32) -> RegistryId
fn from(id: i32) -> RegistryId
Converts to this type from the input type.
§impl PartialEq for RegistryId
impl PartialEq for RegistryId
impl Copy for RegistryId
impl Eq for RegistryId
impl StructuralPartialEq for RegistryId
Auto Trait Implementations§
impl Freeze for RegistryId
impl RefUnwindSafe for RegistryId
impl Send for RegistryId
impl Sync for RegistryId
impl Unpin for RegistryId
impl UnwindSafe for RegistryId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more