pub struct PlayerStopFlyingMessage {
pub client: Entity,
}Expand description
Send if the client sends PlayerAbilitiesC2s::StopFlying
Fields§
§client: EntityTrait Implementations§
impl Message for PlayerStopFlyingMessage
Auto Trait Implementations§
impl Freeze for PlayerStopFlyingMessage
impl RefUnwindSafe for PlayerStopFlyingMessage
impl Send for PlayerStopFlyingMessage
impl Sync for PlayerStopFlyingMessage
impl Unpin for PlayerStopFlyingMessage
impl UnsafeUnpin for PlayerStopFlyingMessage
impl UnwindSafe for PlayerStopFlyingMessage
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