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EntityLayer

Struct EntityLayer 

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pub struct EntityLayer { /* private fields */ }
Expand description

A [Component] containing Minecraft entities.

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impl EntityLayer

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pub fn new(server: &Server) -> Self

Creates a new entity layer.

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pub fn entities_at<P: Into<ChunkPos>>( &self, pos: P, ) -> impl Iterator<Item = Entity> + Clone + '_

Returns an iterator over all entities contained within the given chunk position in this layer.

Trait Implementations§

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impl Component for EntityLayer
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have [Component<Mutability = Mutable>], while immutable components will instead have [Component<Mutability = Immutable>]. Read more
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>

Returns [ComponentRelationshipAccessor] required for working with relationships in dynamic contexts. Read more
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fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add [ComponentHook] for this [Component] if one is defined.
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert [ComponentHook] for this [Component] if one is defined.
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fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_discard [ComponentHook] for this [Component] if one is defined.
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove [ComponentHook] for this [Component] if one is defined.
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn [ComponentHook] for this [Component] if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given [EntityMapper]. This is used to remap entities in contexts like scenes and entity cloning. When deriving [Component], this is populated by annotating fields containing entities with #[entities] Read more
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impl Debug for EntityLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Layer for EntityLayer

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type ExceptWriter<'a> = ExceptWriter<'a>

Packet writer returned by except_writer.
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type ViewWriter<'a> = ViewWriter<'a>

Packet writer returned by view_writer.
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type ViewExceptWriter<'a> = ViewExceptWriter<'a>

Packet writer returned by view_except_writer.
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type RadiusWriter<'a> = RadiusWriter<'a>

Packet writer returned by radius_writer.
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type RadiusExceptWriter<'a> = RadiusExceptWriter<'a>

Packet writer returned by radius_except_writer.
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fn except_writer(&mut self, except: Entity) -> Self::ExceptWriter<'_>

Returns a packet writer which sends packets to all viewers not identified by except.
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fn view_writer(&mut self, pos: impl Into<ChunkPos>) -> Self::ViewWriter<'_>

Returns a packet writer which sends packets to viewers in view of the chunk position pos.
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fn view_except_writer( &mut self, pos: impl Into<ChunkPos>, except: Entity, ) -> Self::ViewExceptWriter<'_>

Returns a packet writer which sends packets to viewers in view of the chunk position pos and not identified by except.
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fn radius_writer( &mut self, center: impl Into<BlockPos>, radius: u32, ) -> Self::RadiusWriter<'_>

Returns a packet writer which sends packets to viewers within radius blocks of the block position pos.
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fn radius_except_writer( &mut self, center: impl Into<BlockPos>, radius: u32, except: Entity, ) -> Self::RadiusExceptWriter<'_>

Returns a packet writer which sends packets to viewers within radius blocks of the block position pos and not identified by except.
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impl WritePacket for EntityLayer

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fn write_packet_fallible<P>(&mut self, packet: &P) -> Result<()>
where P: Packet + Encode,

Writes a packet to this object. The result of encoding the packet is returned.
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fn write_packet_bytes(&mut self, bytes: &[u8])

Copies raw packet data directly into this object. Don’t use this unless you know what you’re doing.
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fn write_packet<P>(&mut self, packet: &P)
where P: Packet + Encode,

Writes a packet to this object. Encoding errors are typically logged and discarded.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>

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fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>

Return a iterator over this [Bundle]’s component ids. This will be None if the component has not been registered.
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impl<C> BundleFromComponents for C
where C: Component,

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<C> DynamicBundle for C
where C: Component,

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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
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unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<A> Is for A
where A: Any,

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fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> SendMessage for T
where T: WritePacket,

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fn send_chat_message<'a>(&mut self, msg: impl IntoText<'a>)

Sends a system message visible in the chat.
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fn send_action_bar_message<'a>(&mut self, msg: impl IntoText<'a>)

Displays a message in the player’s action bar (text above the hotbar).
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impl<T> SetBrand for T
where T: WritePacket,

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fn set_brand(&mut self, brand: &str)

Sets the brand of the server. Read more
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impl<T> SetTitle for T
where T: WritePacket,

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fn set_title<'a>(&mut self, text: impl IntoText<'a>)

Displays a title to a client. Read more
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fn set_subtitle<'a>(&mut self, text: impl IntoText<'a>)

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fn set_action_bar<'a>(&mut self, text: impl IntoText<'a>)

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fn set_title_times(&mut self, fade_in: i32, stay: i32, fade_out: i32)

fade_in: Ticks to spend fading in.stay: Ticks to keep the title displayed.fade_out: Ticks to spend fading out. Read more
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fn clear_title(&mut self)

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fn reset_title(&mut self)

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,