pub struct LayerBundle {
pub chunk: ChunkLayer,
pub entity: EntityLayer,
}Expand description
Convenience [Bundle] for spawning a layer entity with both ChunkLayer
and EntityLayer components.
Fields§
§chunk: ChunkLayer§entity: EntityLayerImplementations§
Source§impl LayerBundle
impl LayerBundle
Sourcepub fn new(
dimension_type: Ident<&str>,
dimensions: &DimensionTypeRegistry,
biomes: &BiomeRegistry,
server: &Server,
) -> Self
pub fn new( dimension_type: Ident<&str>, dimensions: &DimensionTypeRegistry, biomes: &BiomeRegistry, server: &Server, ) -> Self
Returns a new layer bundle.
Trait Implementations§
Source§impl Bundle for LayerBundle
impl Bundle for LayerBundle
Source§impl DynamicBundle for LayerBundle
impl DynamicBundle for LayerBundle
Source§unsafe fn get_components(
ptr: MovingPtr<'_, Self>,
func: &mut impl FnMut(StorageType, OwningPtr<'_>),
)
unsafe fn get_components( ptr: MovingPtr<'_, Self>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), )
Moves the components out of the bundle. Read more
Source§unsafe fn apply_effect(
ptr: MovingPtr<'_, MaybeUninit<Self>>,
func: &mut EntityWorldMut<'_>,
)
unsafe fn apply_effect( ptr: MovingPtr<'_, MaybeUninit<Self>>, func: &mut EntityWorldMut<'_>, )
Applies the after-effects of spawning this bundle. Read more
impl BundleFromComponents for LayerBundle
Auto Trait Implementations§
impl Freeze for LayerBundle
impl !RefUnwindSafe for LayerBundle
impl Send for LayerBundle
impl Sync for LayerBundle
impl Unpin for LayerBundle
impl UnsafeUnpin for LayerBundle
impl UnwindSafe for LayerBundle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSend for T
impl<T> DowncastSend for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.