pub struct EntityInitQuery {
pub entity_id: &'static EntityId,
pub uuid: &'static UniqueId,
pub kind: &'static EntityKind,
pub look: &'static Look,
pub head_yaw: &'static HeadYaw,
pub on_ground: &'static OnGround,
pub object_data: &'static ObjectData,
pub velocity: &'static Velocity,
pub tracked_data: &'static TrackedData,
}Fields§
§entity_id: &'static EntityId§uuid: &'static UniqueId§kind: &'static EntityKind§look: &'static Look§head_yaw: &'static HeadYaw§on_ground: &'static OnGround§object_data: &'static ObjectData§velocity: &'static Velocity§tracked_data: &'static TrackedDataTrait Implementations§
Source§impl QueryData for EntityInitQuery
SAFETY: we assert fields are readonly below
impl QueryData for EntityInitQuery
SAFETY: we assert fields are readonly below
Source§type ReadOnly = EntityInitQuery
type ReadOnly = EntityInitQuery
The read-only variant of this
QueryData, which satisfies the ReadOnlyQueryData trait.Source§impl WorldQuery for EntityInitQuery
impl WorldQuery for EntityInitQuery
Source§unsafe fn set_archetype<'__w>(
_fetch: &mut <EntityInitQuery as WorldQuery>::Fetch<'__w>,
_state: &<EntityInitQuery as WorldQuery>::State,
_archetype: &'__w Archetype,
_table: &'__w Table,
)
unsafe fn set_archetype<'__w>( _fetch: &mut <EntityInitQuery as WorldQuery>::Fetch<'__w>, _state: &<EntityInitQuery as WorldQuery>::State, _archetype: &'__w Archetype, _table: &'__w Table, )
SAFETY: we call set_archetype for each member that implements Fetch
Source§unsafe fn set_table<'__w>(
_fetch: &mut <EntityInitQuery as WorldQuery>::Fetch<'__w>,
_state: &<EntityInitQuery as WorldQuery>::State,
_table: &'__w Table,
)
unsafe fn set_table<'__w>( _fetch: &mut <EntityInitQuery as WorldQuery>::Fetch<'__w>, _state: &<EntityInitQuery as WorldQuery>::State, _table: &'__w Table, )
SAFETY: we call set_table for each member that implements Fetch
Source§unsafe fn fetch<'__w>(
_fetch: &mut <EntityInitQuery as WorldQuery>::Fetch<'__w>,
_entity: Entity,
_table_row: TableRow,
) -> <EntityInitQuery as WorldQuery>::Item<'__w>
unsafe fn fetch<'__w>( _fetch: &mut <EntityInitQuery as WorldQuery>::Fetch<'__w>, _entity: Entity, _table_row: TableRow, ) -> <EntityInitQuery as WorldQuery>::Item<'__w>
SAFETY: we call fetch for each member that implements Fetch.
Source§const IS_DENSE: bool = true
const IS_DENSE: bool = true
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true,
WorldQuery::set_table must be used before
WorldQuery::fetch can be called for iterators. If this returns false,
WorldQuery::set_archetype must be used before WorldQuery::fetch can be called for
iterators.Source§type Item<'__w> = EntityInitQueryItem<'__w>
type Item<'__w> = EntityInitQueryItem<'__w>
The item returned by this
WorldQuery
For QueryData this will be the item returned by the query.
For QueryFilter this will be either (), or a bool indicating whether the entity should be included
or a tuple of such things.Source§type Fetch<'__w> = EntityInitQueryFetch<'__w>
type Fetch<'__w> = EntityInitQueryFetch<'__w>
Per archetype/table state used by this
WorldQuery to fetch Self::ItemSource§type State = EntityInitQueryState
type State = EntityInitQueryState
State used to construct a
Self::Fetch. This will be cached inside QueryState,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch.Source§fn shrink<'__wlong, '__wshort>(
item: <EntityInitQuery as WorldQuery>::Item<'__wlong>,
) -> <EntityInitQuery as WorldQuery>::Item<'__wshort>where
'__wlong: '__wshort,
fn shrink<'__wlong, '__wshort>(
item: <EntityInitQuery as WorldQuery>::Item<'__wlong>,
) -> <EntityInitQuery as WorldQuery>::Item<'__wshort>where
'__wlong: '__wshort,
This function manually implements subtyping for the query items.
Source§unsafe fn init_fetch<'__w>(
_world: UnsafeWorldCell<'__w>,
state: &<EntityInitQuery as WorldQuery>::State,
_last_run: Tick,
_this_run: Tick,
) -> <EntityInitQuery as WorldQuery>::Fetch<'__w>
unsafe fn init_fetch<'__w>( _world: UnsafeWorldCell<'__w>, state: &<EntityInitQuery as WorldQuery>::State, _last_run: Tick, _this_run: Tick, ) -> <EntityInitQuery as WorldQuery>::Fetch<'__w>
Creates a new instance of this fetch. Read more
Source§fn update_component_access(
state: &<EntityInitQuery as WorldQuery>::State,
_access: &mut FilteredAccess<ComponentId>,
)
fn update_component_access( state: &<EntityInitQuery as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId>, )
Source§fn init_state(world: &mut World) -> EntityInitQueryState
fn init_state(world: &mut World) -> EntityInitQueryState
Creates and initializes a
State for this WorldQuery type.Source§fn get_state(components: &Components) -> Option<EntityInitQueryState>
fn get_state(components: &Components) -> Option<EntityInitQueryState>
Source§fn matches_component_set(
state: &<EntityInitQuery as WorldQuery>::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( state: &<EntityInitQuery as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
§fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
Sets available accesses for implementors with dynamic access such as
FilteredEntityRef
or FilteredEntityMut. Read moreimpl ReadOnlyQueryData for EntityInitQuery
SAFETY: we assert fields are readonly below
Auto Trait Implementations§
impl Freeze for EntityInitQuery
impl RefUnwindSafe for EntityInitQuery
impl Send for EntityInitQuery
impl Sync for EntityInitQuery
impl Unpin for EntityInitQuery
impl UnwindSafe for EntityInitQuery
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